Web of Power

Web of Power

Players struggle for influence over regions of Europe by placing two different types of control markers, Monasteries and Advisors. Monasteries are the basic placement, with the goal of securing a majority in a region or chain of monasteries or even decent points from second place. The placement of the Advisors is more restricted as the total number of Advisors in a region is limited by the majority player's number of monasteries. The game is played in two rounds and is very fast paced.

Released: 2000
Publishers:
Designers: Michael Schacht
Artists: Franz Vohwinkel
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