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Pandemic Legacy Season 2 Board Game (Yellow) - Fight to Save Humanity from Plague! Cooperative Strategy Game for Kids and Adults, Ages 13+, 2-4 Players, 60 Minute Playtime, Made by Z-Man Games

4.8 4.8 out of 5 stars 26,460 ratings

$70.99 with 21 percent savings
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Size: 2. Legacy Game
Style: Pandemic: Legacy Season 2 (Yellow)
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  • STRATEGY GAME: Embark on an epic adventure to bring humanity back from the brink of extinction in this standalone follow-up to the acclaimed Pandemic Legacy: Season 1. Players must work together to provide the few cities of the known world with supplies and venture out to discover what’s left of the world. A truly cooperative game where you win or lose together.
  • COOPERATIVE BOARD GAME: Only through teamwork will you and the other players be able to lead the world through crisis in this desperate fight for survival. Work together to use your skills, scout out new areas on the map, and complete objectives.
  • PLAY OVER THE COURSE OF A YEAR: Pandemic Legacy takes gameplay from the original Pandemic, but soon morphs into something more. Pandemic Legacy has a story arc that occurs over the course of a year. Each passing month brings new objectives, new challenges, and even new rules.
  • THE STORY EVOLVES AS YOU PLAY - YOUR DECISIONS CARRY OVER FOR THE NEXT GAMES: Actions have consequences from one game to the next as you strive to avert global disaster. Trigger certain events and you’ll unlock tools that reveal strategies for dealing with each new problem. These developments have a direct impact on the game itself. There are many paths to follow.
  • A NEW MISSION - YOUR ARE HUMANITY's LAST CHANCE: The world almost ended seventy-one years ago. A virulent plague came out of nowhere and ravaged the world. As you play, you will unlock new components, make new discoveries about your world, and stumble upon secrets that could change the course of history. No matter what happens, though, the world is counting on you.

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Pandemic Legacy Season 2 Board Game (Yellow) - Fight to Save Humanity from Plague! Cooperative Strategy Game for Kids and Adults, Ages 13+, 2-4 Players, 60 Minute Playtime, Made by Z-Man Games


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Product Description

Gather your gear and prepare to venture into the unknown! in Pandemic legacy: season 2, the world has been ravaged by a Virulent plague and humanity very survival hangs in the balance. It is up to you to get the last remaining cities the supplies they need while unraveling the mysteries of the plague. Your efforts during this time will carry will carry you past the edge of the known world. Each step you take leaves its mark on the world, affecting future games and bringing you closer to dark secrets that could change the course of history. No matter what happens, though, the world is counting on you. You are humanity's last chance.

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not appropriate for children under the age of 3


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Pandemic Legacy Season 2 board game for kids and adults strategy game for family game night
Pandemic Legacy Season 2 board game for kids and adults strategy game for family game night
Pandemic Legacy Season 2 board game for kids and adults strategy game for family game night
Pandemic
Pandemic - Legacy Season 0
Pandemic - Hot Zone - North America
Pandemic - The Cure
Pandemic - Reign of Cthulu
Pandemic - Fall of Rome
Customer Reviews
4.8 out of 5 stars 26,460
4.8 out of 5 stars 26,460
4.5 out of 5 stars 593
4.8 out of 5 stars 26,460
4.8 out of 5 stars 26,460
4.7 out of 5 stars 450
Price $35.99 $71.99 $8.00 $48.71 $37.03 $38.88
Number of Players 2-4 2-4 2-4 2-5 2-4 1-5
Average Playtime 45 minutes 60 minutes 30 minutes 30 minutes 40 minutes 45 minutes
Recommended Player Age 8 and up 14 and up 8 and up 8 and up 14 and up 8 and up
Game Objectives Fight diseases Fight diseases Fight diseases Fight diseases Fight against the Darkness Fight against Invading Hordes
Cooperative Game
Strategy Game
Adventure Game
Expansion Option no data no data no data no data
Play over the course of 1 year no data no data no data no data no data

What's in the box

  • board
  • 10 character cards
  • 4 pawns
  • 9 supply centers
  • 5 tokens
  • 36 supply cubes
  • 8 plauge cubes
  • 53 player cards
  • 27 infection cards
  • 82 legacy cards
  • 4 haven worker cards
  • 6 dossiers
  • manual
  • Looking for specific info?

    Customer reviews

    4.8 out of 5 stars
    26,460 global ratings

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    Customers say

    Customers find the board game fun and engaging. They appreciate the cooperative gameplay that encourages coordination and bonding. The strategic elements are enjoyed by customers, providing mental stimulation and challenging problem-solving skills. The variety introduced by the game adds a refreshing twist to the experience.

    AI-generated from the text of customer reviews

    2,880 customers mention "Fun game"2,802 positive78 negative

    Customers enjoy this game. They find it fun and easy for beginners to play, making it a staple for board game enthusiasts. The premise is interesting and relevant, and the strategy game is challenging but rewarding when you beat the public. While it's a complicated game, it's very rewarding when you beat the Public. For new players, the walkthrough helps immensely. It's great to play with friends as it's a collaborative game.

    "...It is equally fun with two or more players, although the more players, the more challenging it is...." Read more

    "This game is SO fun. We enjoy it so much as a family, that we'll play it over and over several times...." Read more

    "...So satisfying! It's a great game for families and friends because it's truly cooperative...." Read more

    "...It's a great game...and this game isn't easy to jump into if you haven't played Pandemic before. 3. This is a game that changes as you play it...." Read more

    1,280 customers mention "Cooperative gameplay"1,241 positive39 negative

    Customers enjoy the cooperative gameplay. They find it nice to work together to win instead of laying waste to their children's plans. The unique power encourages coordination between everyone, making it a great bonding game for families and couples. The cooperative mechanics are great for anyone looking to avoid a zero-sum game.

    "...Pandemic is fantastic because you cooperative with the other players and you all win or lose together...." Read more

    "...Its versatile enough that you can play it again and again, and each time is different...." Read more

    "...If you're looking for a game that will get everyone engaged and working together, Pandemic is a must-have!..." Read more

    "...The games do not tie together, but Pandemic Legacy is less forgiving to players unfamiliar with the game system...." Read more

    441 customers mention "Strategy"362 positive79 negative

    Customers enjoy the strategy and mental stimulation that the game provides. They find it engaging and challenging, requiring players to strategize and make decisions together. The game provides enough new twists and turns to keep series veterans happy. It is described as fun, interesting, and dynamic, with choices that affect the outcome.

    "...It's easy to learn, but there's enough strategy to keep things interesting...." Read more

    "...starting the game with additional research stations, making diseases easier to cure, etc...." Read more

    "...recommend to someone who wants to play a game that has strategy, problem solver, and to just have fun!" Read more

    "...The 2 replacement roles now have a new special ability of lab actions which again supplement the new way to cure diseases...." Read more

    401 customers mention "Game quality"401 positive0 negative

    Customers appreciate the game's quality. They find the additions and changes refreshing and adding variety to the game. The game takes on interesting twists and turns from month to month, with varying difficulty levels. They like that every game is different and adds more complexity.

    "...If you're on the edge, buy this game! It's awesome. Every game is different and it never gets boring...." Read more

    "...but Pandemic Legacy easily makes up for that with many of its unique features and ever-changing story...." Read more

    "...Other than the composition of the components, the game is unchanged from the 1st edition...." Read more

    "...board is full of dark and brooding colors that perfectly capture the feel of an HP Lovecraft story...." Read more

    346 customers mention "Value for money"321 positive25 negative

    Customers find the board game has good value for money. They say it's worth the price for the novelty, bonding, and experience. The base game is replayable and enjoyable, with new roles, events, and lab system. Overall, customers find the game to be replayable several times in a week or even a night.

    "...Its versatile enough that you can play it again and again, and each time is different...." Read more

    "...IMHO it's cool that they're providing extra value so we can change things up from time to time...." Read more

    "...The cooperative element alone is worth the price of admission. Stay for the fun and the challenge...." Read more

    "...It gives the game a high replay value. I've had friends over 4 or 5 times now and the game feels fresh each time. 2...." Read more

    317 customers mention "Quality"309 positive8 negative

    Customers enjoy the board game's quality. They find it brilliant and well-made, with nice components and plenty of dice to roll. The world-building is superb, with a well-told story. The game plays really well, especially if you enjoy the Lovecraftian mythos. It comes in a cool and useful container, making it the best season of the series.

    "...Okay I've rambled enough. If you're on the edge, buy this game! It's awesome. Every game is different and it never gets boring...." Read more

    "...IMO. the board game ones are the way to go. IMO, this is the best one in the series...." Read more

    "Arrived quickly, intact, complete set. Great game board bringing lots of family enjoyment!" Read more

    "...In addition to being a lot of fun, Pandemic is also a well-designed game...." Read more

    292 customers mention "Pandemic"266 positive26 negative

    Customers enjoy the game. They find it a good refresher into the world of pandemic before additional rules and victory conditions are added. The end game is simple, stopping the diseases from getting out of control. It's an interesting and unique twist on the Pandemic formula that feels sufficiently different. It adds new roles, events, epidemic scenarios, and the role of one member of an elite disease control team. Customers describe the game as cooperative, competitive, and tense, where they work together to combat the disease as efficiently as possible.

    "...we'd even gotten through all the epidemics, so there were none left in the infection deck! We've got it made, right? Uh, no...." Read more

    "...locales of infection, epidemics, and near-outbreak, and the occurrence of Epidemic (in the Player deck) cards is randomized by shuffling, so..." Read more

    "...This introduces a new way to cure diseases by maneuvering and manipulating the disease cubes within the lab (the lab board) instead of using just 5..." Read more

    "...aspect allows for a lot of group discussion, strategy, what-if scenarios, and so on...." Read more

    1,224 customers mention "Ease of learning"774 positive450 negative

    Customers have different views on the board game's learning process. Some find the rules easy to understand and get the hang of, with varying difficulties and a nice curing process that streamlines the game. Others find it a bit tricky to learn, with long instructions and a long setup time. The game seems complicated at first glance and one person can easily take over and dictate strategy.

    "...You can control the difficulty level by player with fewer or more epidemic cards. A+" Read more

    "...and you really do feel like, "You're saving the world" Its easy to get immersed in it, and quickly lose track of time...." Read more

    "...Now the only thing I would say against this game is that it's a little tricky to learn. The instructions are great and fairly well laid out...." Read more

    "...It's easy to learn, but there's enough strategy to keep things interesting...." Read more

    Diseases, Infections & Outbreaks...Oh My!!!
    5 out of 5 stars
    Diseases, Infections & Outbreaks...Oh My!!!
    If anyone has read my reviews and/or answers on questions you will see that in the past year my family has gotten really into the Ticket To Ride (TTR) games. Well, while purchasing one of my latest TTR expansions I stumbled upon the Pandemic games; which are similar to the TTR ones in that you start with a base game, get the foundation for rules and game play and then you start moving on to expansions with additional features. I purchased Pandemic and with Amazon Prime it was delivered in less than 24 hours, no kidding! As is my usual custom I read the instruction manual and then because I am a visual learner I went to You Tube to watch some videos. ZManGamesOfficial does a 9.5 minute brief tutorial. WatchItPlayed does a wonderful job walking you through the game prep for a 2-player game including where all pieces, cards, etc. go. This was very helpful as there are specific instructions on how to shuffle and stack the Player Cards. My niece and I had this video up while setting up the first game. Finally, I watched Geek & Sundry do their TableTop version of the game where you actually get to see the players play. They have an abbreviated video and then a 1.5 hour extended game play. So, these are just tips that helped us get an understanding of the game play and we had a blast!Pandemic allows you to travel from the Center for Disease Control in Atlanta and you travel throughout the world trying to cure and eradicate 4 diseases. The instructions make it sound so easy but oh boy; it is not. Game play can be learned in about 15-30 minutes. The difficult part and it is not the actual game-play; is trying to come up with enough strategies fast enough to cure and eradicate the diseases before you and your team die! Yes, team...unlike TTR this is not a game 1 player wins. It's a collaborative game in which all players work together...you discuss how you can unite forces, share your special roles, your cards, etc. But be careful of an alpha player who may start bossing people around, telling them what to do and takes charge of the game. If you get an alpha player just let them have the game board, pawns, etc. and tell them to play the game by them self but as if they were many players. In the end if it's your turn you can listen to others, even the alpha player, but what you do is totally up to you. If you don't have a good strategy everyone loses...my niece and I call it dying because we have succumbed to the disease.So, why is it a race against the clock? Well, no matter how well your strategy, your team can "die" IF you: Have 8 outbreaks before curing/eradicating all 4 diseases, you run out of Disease Cubes or Player Cards. Note: You don't have to eradicate all 4 diseases to win; you just have to cure all 4. First game we cured all 4 diseases and eradicated the yellow ("Crazy Banana Disease") but we got 8 outbreaks...we saved the world! 2nd game; yes, we played another because we were feeling lucky! We cured all 4 diseases, didn't eradicate any and once again we saved the world. We named our diseases the Black Zombie Plague, Purple People Eater (Blue cubes), Angry Bird Virus (red) and of course the Crazy Banana Disease (yellow) because my niece named it while infecting Miami.During your turn you can play up to 4 actions, draw 2 Player Cards but you cannot be holding more than 7 at any given time and then you MUST infect cities! The Infection Rate starts at 2 cities per player, per turn. But every time a player draws an Epidemic Card they have to move the Infection Rate marker and it slowly increases the Infection Rate from 2 cities up to 4 cities. The Epidemic card also requires you to draw 1 city from the bottom of the Infection cards and you must infect that city with 3 disease cubes; 1 more cube of the same color and you have an outbreak, oh my! Finally, the Epidemic Card requires you to "intensify" the Infection Cards. That means you must shuffle all the Infection Cards (cities) that have been played since the last epidemic, including the city card you just drew from the Infection Card pile and then put them back on top of the Infection Card pile so they now go back into play. See the intensity? With just my niece and me playing we didn't have as many cards to reshuffle so we kept infecting the same cities; which in essence was then producing outbreaks faster. I "think" you may have a longer game play with more people because then the other players will also be contributing cards.An outbreak occurs if/when a city accumulates 4 of the same color disease cubes. When this happens you must put a disease cube of that same color in every city that is directly attached to the city that the outbreak occurred in, thus, the epidemic. Note: It's possible that you have infected a city with more than 1 disease so IF you have 4 or more disease cubes but they are different colors you do NOT have an outbreak. The outbreak is only when you get 4 of the same color in the same city but the 4th cube (same color) will not be placed on the city. So watch those disease cubes and treat and cure so you can prevent the outbreaks.Now when you play up to 4 actions during each turn you have an option to treat a disease. You treat by removing 1 or more disease cubes from the city you are in (each cube being an action) that you have used your actions and/or role to get to. I was the Medic during first game and one of my roles allowed me to remove ALL disease cubes from the city I was in or traveled to! The Dispatcher can move players from city to city with their permission so once again...If you have a Dispatcher in the same game with a Medic you can move the Medic to the city that needs to be treated and get rid of all the disease cubes. IF the disease has been cured (see above pic...the disease markers are solid colors and moved above the disease logos) then you get to remove ALL the disease cubes in that city EVEN IF you aren't the Medic. To eradicate the disease you must remove ALL disease cubes of the same color from every city on the board. When you have eradicated the disease you flip the disease marker over to reveal the little log for eradicated. Note: Cities can still be infected if the disease has been cured but NOT if it has been eradicated.Back to the outbreaks. There's also an outbreak chart with marker and each time an outbreak occurs you have to move the marker. If you have 8 outbreaks the game is over and there is no winner because everyone has died. You also have Research Stations and these are nice because there is one action that allows you to shuttle from station to station and that can get you closer to an infested area to have a chance to treat, cure and/or eradicate several or all cities. There are also Role Cards and pawns to match the color of your role. Each role has special duties that only that player can perform (see above with Medic and Dispatcher). You don't get to choose your color/role. Pandemic is for 2-4 players and there are 6 Role Cards so you won't have all 6 roles in game play at the same time. There is another extension that adds a 5th player.I know there is a lot more that can be said and I or someone else can try to answer your questions. I just played for the first time last night (4/13/19) and while playing the 2nd game I came to Amazon and we read descriptions for some the expansions. I immediately ordered Pandemic: The Cure--Experimental Meds and then about 2 hours later I ordered Pandemic: State Of Emergency (this introduces diseases/infections from animals). So as you can see this is how pleased I was with Pandemic and yes, we are still playing TTR...I will be posting some more reviews on those as well because I currently have 9 versions.I think I got infected with a board game virus but hey, what can I say; my family/friends still love games the old-fashioned way...totally unplugged, board games and card games around the table. On a side note I must share what happened during our game. My daddy called and my sister held the phone out so he could hear my niece and me playing. We had one part of the map covered and ready to explode with black Disease Cubes. My niece was trying to tell me how I could (as the Medic) take care of all the blacks. She said, "Auntie, if you just get rid of all the blacks we won't die! Can you just take care of all the blacks over there?" and she pointed to the area that was well infected AND we were trying to treat/cure some the disease so that we could remove some the black Disease Cubes off the board and continue game play. Later I dropped a Dorito on the map and I told my sister, "Shay-Bo, I think I just killed everyone in Moscow because a large UFO has landed on them." We are a Christian family that doesn't drink, smoke, etc. We just like to have good clean fun but I told my family if anyone was a fly on the wall during our game play they would have been questioning our integrity. We have already planned our next family game day for Good Friday and yes, it will be good!!
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    Top reviews from the United States

    • Reviewed in the United States on July 11, 2019
      Size: 1. Standalone GameStyle: Pandemic: Board GameVerified Purchase
      Okay, to start out, I love love LOVE Pandemic! I admit it, I'm a bit competitive. I hate losing games. I'm generally fine with competitive games where the best strategist (or luckiest) wins, but I really dislike games (like Settlers of Catan) where some players can gang up on others. You pretty much don't have a chance when every other player is specifically playing against YOU. Pandemic is fantastic because you cooperative with the other players and you all win or lose together. I just absolutely love sitting at the table talking about all our options and strategizing together.

      My son introduced me to Pandemic several months ago, and I was hooked. We've spent several afternoons/evenings playing again--and again--and again. On many occasions when I am home alone, I play all by myself (playing two roles), and we've also played four players on several occasions.

      With two players and four epidemics, we win every time. With five epidemics, we win about 70% of the time. We've tried six epidemics a couple times, but have not been able to beat that game yet. Still trying! Ugh! As you increase the number of players, the game gets more difficult. With four players we've only played with four epidemics, and we win probably a little over half the time. I honestly think it would be impossible with four players and six epidemics, but someone has probably proven me wrong.

      We've even discovered another way to lose the game, which is not listed in the rule book! It says you can lose by having too many outbreaks, running out of disease cubes, or running out of player cards. We've lost in all those lovely ways. However, a couple of times, we've had only a few outbreaks, had plenty of cubes of each color left, and plenty of player cards. Three diseases cured, with only one to go. One of those times, we'd even gotten through all the epidemics, so there were none left in the infection deck! We've got it made, right? Uh, no. Turns out we discarded too many of the same color city cards, and there were only four left total, including in our hands and in the player deck. Neither of us was the Scientist, so that was an automatic loss. This is a danger when you get dealt a nice hand at the beginning, say two or even three of the same color. You decide to collect those, so when you discard, you are discarding the other colors. If you happen to keep drawing you "discard" color and it takes too long to collect the color(s) you want, you've now discarded too many of the other color and you don't have enough left at the end to cure the disease. Beware.

      We have also managed to lose the game on the very first turn. We were very unlucky drawing the infection cards when setting up the game: three on Karachi and Delhi, and two on Kolkata. Our first player did not have any way to get to that location to do even a little treating, and the first card drawn from the player deck was an epidemic. After resolving the epidemic, the first card drawn was Delhi, which caused a double outbreak (Delhi/Karachi) and put the third cube on Kolkata. The second card drawn was Kolkata, which was a triple outbreak (Kolkata/Delhi/Karachi) and lost us the game as there weren't enough disease cubes. Yep, lost on the very first player card drawn and there was not a single thing we could do about it.

      One slight change we sometimes make in the game is to draw 10 cards at the beginning instead of 9. The first nine infect the cities, and the tenth is where we place our player pawns and the first research station. It adds a level of difficulty to the game to not always start in Atlanta. We were noticing before that we always seemed to get in trouble with black and red, and we believe it was because all our players started so close to blue and yellow so those cities were easy to get to and treat. Now that we can start anywhere on the board, blue and yellow have become equal opportunity killers.

      There are a few things it is easy to get wrong. When the infection rate moves up, it's easy to forget to start drawing three cards (or four) since you're so accustomed to the lower number. It's also easy to forget to discard, not noticing that you have more than 7 cards in your hand. One scenario we've encountered a few times involves having 8 cards for literally a second. You meet another player on top of a research station, and share knowledge by pulling that city card from her. You now have 8 cards in your hand, but 5 of one color. Your very next action is going to be curing a disease, which will leave you with only 3 cards. But, before you cure that disease, you have 8 cards, so we think you have to discard one even though literally on your next action you will be discarding 5 cards. This is a little frustrating, but the rules specifically say that if you EVER (my emphasis) have more than 7 cards in your hand, you must discard (or play an event card).

      We were also a little confused by the role of the Researcher the first time we played. To be clear, when the Researcher shares knowledge, she and the other player must be on the same city, and the card can only go FROM the Researcher TO the other player (on either player's turn, as an action). She cannot take a card from the other player (and they cannot give one to her), unless it matches the city they are sitting on.

      It is also extremely easy to forget to infect cities after resolving an epidemic. You've spent a bunch of time resolving, then strategizing based on where the board stands now, and you completely forget that you still have to infect before going to the next player.

      Lastly, you are not supposed to choose your roles. We played with one person who had played before, and he said they always choose which roles they want. I suppose you can play that way if you want, but the game would be far less interesting because people would probably tend to choose the same roles every time. The instructions say to shuffle the role cards and deal them to each player -- that means they're supposed to be random. It's far more interesting and challenging when the roles change every time. A good part of the strategy is figuring out how to maximize the advantages that each role gives you in any given game.

      Pandemic is basically figuring out exactly how much effort you have to spend in each game sharing knowledge in order to cure diseases versus preventing outbreaks, all while maximizing the strategic use of whatever role you are playing. Spend too much time on one, and the other will get you. Sometimes you just have to say "oh well" and let an outbreak happen, even when you could have prevented it. It may just be more important to get to that one city in order to share knowledge than to get to the city where the outbreak is about to happen in order to prevent it. However we do try hard to prevent double outbreaks because things can get very bad very quickly when that happens.

      Okay I've rambled enough. If you're on the edge, buy this game! It's awesome. Every game is different and it never gets boring. It is equally fun with two or more players, although the more players, the more challenging it is. You can control the difficulty level by player with fewer or more epidemic cards. A+
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    • Reviewed in the United States on February 9, 2025
      Size: 1. Standalone GameStyle: Pandemic: Board GameVerified Purchase
      This game is SO fun. We enjoy it so much as a family, that we'll play it over and over several times. Its versatile enough that you can play it again and again, and each time is different. Its very easy to pick up once you get the hang of it, and you really do feel like, "You're saving the world" Its easy to get immersed in it, and quickly lose track of time. We also purchased Contagion and Rapid Response. IMO. the board game ones are the way to go. IMO, this is the best one in the series. (We do plan to purchase the expansions to this one in the future) because we have enjoyed it so much. Definitely a new favorite type of game (being a cooperative game) and being such a fun game to play on repeat. If you're looking for a good cooperative game to introduce to the family, this is it.
    • Reviewed in the United States on February 22, 2025
      Size: 1. Standalone GameStyle: Pandemic: Board GameVerified Purchase
      We love our board games. We wanted to pick up a board game that wasn't too competitive with only 1 winner, but more about working together, and that's what makes it so much fun.

      Seriously, the tension builds as the outbreaks get closer and closer, and you're all strategizing and trying to figure out the best way to use your characters' abilities. It's like you're actually part of this elite team trying to save the world! We had some close calls, and there were definitely moments where we thought we were going to lose, but the feeling of finally finding all the cures? So satisfying!

      It's a great game for families and friends because it's truly cooperative. There's no backstabbing or competition – everyone's on the same team, which is a nice change of pace. We played with four players, and it took us about an hour, which flew by. It's easy to learn, but there's enough strategy to keep things interesting. If you're looking for a game that will get everyone engaged and working together, Pandemic is a must-have! Five stars – and we're already planning our next game night!

    Top reviews from other countries

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    • Maral Ghatie
      5.0 out of 5 stars Very fun
      Reviewed in Canada on February 5, 2025
      Size: 2. Legacy GameStyle: Pandemic: Legacy Season ZeroVerified Purchase
      A good start for legacy games journey. We loved it.
    • Michelle Major
      5.0 out of 5 stars HIGHLY RECOMMEND
      Reviewed in Canada on August 6, 2024
      Size: 1. Standalone GameStyle: Pandemic: Reign of CthulhuVerified Purchase
      We have a large collection of table top games, one of our favs Pandemic - Cthulhu is a this perfect stand alone game that uses the same play style and game mechanics as Pandemic. If you've never played Pandemic that's ok, this game is a stand alone game thats extremely fun, easy to learn cooperative style game that take about an hour or less to play, max 4 players. As a boardgame enthusiast I would HIGHLY recommend this game!
    • Luke
      5.0 out of 5 stars Great game.
      Reviewed in Canada on May 8, 2024
      Size: 2. Legacy GameStyle: Pandemic: Legacy Season 1 (Red)Verified Purchase
      First, the regular Pandemic game is great too, and infinitely replayable with the On The Brink expansion. I would recommend those two in combination over this one, if I had to pick. And definitely if you’re new to gaming, get regular Pandemic. However, this is a great game on its own: excellent story, twists and surprises. Mechanics are the same as regular pandemic so the system is tried and true. It is a legacy game so you can expect 12 to 14 plays, then it’s over, you can’t easily replay or give to others, and you’ll need a regular partner or group to play…ummm… regularly. Doesn’t suit casual plays or random drop-in’s. I realize I’m listing negatives, but this is a clear 5 star game if you are a gamer, and a must play if you like Pandemic. Particularly that for some insane reason I have seen it on sale sometimes for $50. (!?) It is worth way more. Have fun!
    • Andrea Castro
      5.0 out of 5 stars Excelente para los amantes de Lovecraft
      Reviewed in Mexico on April 17, 2024
      Size: 1. Standalone GameStyle: Pandemic: Reign of CthulhuVerified Purchase
      Fue un regalo y la persona lo disfrutó muchísimo, la calidad de las piezas es muy buena y te garantiza varias horas de diversión.
    • Hatnim's
      5.0 out of 5 stars Easy (relatively) and fun!
      Reviewed in Canada on March 11, 2024
      Size: 1. Standalone GameStyle: Pandemic: Board GameVerified Purchase
      By reading the review page about Pandemic - you're probably a newbie at board games like me.
      Looking through YouTube videos and BoardGameGeek...

      As a very very noob to boardgames, you'll obviously need to prepare yourself to LEARN new games, but also TEACH new games to others as probably your friends/family are also noobs.

      I'm a ramping up beginner to boardgames (have now evolved further from Pandemic) - this game was great because it's easy to learn, relatively (I suggest watching a YouTube video if you're not up for reading the instructions, I did both but YT video alone might have been okay). But fresh and interesting to those who only have Monopoly in their board game resume.

      My personal opinion, I'm not much into competitive board games or card games as I think they are usually played rather silently as people focus too much on their own part/plan, and some times (or most times) you don't get to have fun by losing (albeit, some games (and some groups) can make even losing fun too).

      I wanted a game that's more chatty (for, again in my opinion, better purpose of "spending time together") - so cooperative games!

      This is a great, entry level-ish coop game that involves constant group problem-solving. If you're less into competitive games like me, or if you want to have a break between competitive games, this is a great pick.

      Set up time can take a few minutes, so it might also be a great break time for the less-engaged players in your group/partnership.

      The game can also be played solo.. if you play multiple roles by yourself, but it's obviously not as fun.

      I got this on sale, if it is on sale and you're looking to expand (or start) your collection, do get it!
      Again I'm a noob myself so I also haven't tried any of the expansions yet. :P