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Leder Games | Root: The Riverfolk Expansion
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Purchase options and add-ons
- The Riverfolk Expansion adds two new factions (The Riverfolk and The Lizard Cultists), new vagabonds, and exciting new game modes to your Root games!
- You will need the Root base game to play this expansion.
- 1-6 players, ages 10+
- 60-90 minute playing time
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Product information
Product Dimensions | 2.13 x 11.42 x 8.9 inches |
---|---|
Item Weight | 2.11 pounds |
ASIN | B07GJWQP7S |
Item model number | LED01001 |
Manufacturer recommended age | 10 years and up |
Best Sellers Rank | #4,024 in Toys & Games (See Top 100 in Toys & Games) #214 in Board Games (Toys & Games) |
Customer Reviews |
4.8 out of 5 stars |
Is Discontinued By Manufacturer | No |
Language | English |
Manufacturer | Leder Games |
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Leder Games | Root: The Riverfolk Expansion
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Product Description
The Riverfolk Expansion adds two new factions (The Riverfolk and The Lizard Cultists), new vagabonds, and exciting new game modes.
Each Game Includes:
- More screen printed warriors and the pieces you need to play with up to six players.
- Three new Vagabond Variants.
- Cooperative and Competitive Bot Play.
- Dozens of new player configurations!
Cooperate
Wage war against the Mechanical Marquise in competitive, solo, or cooperative modes!
Two New Factions
The Lizard Cult
Attempt to indoctrinate the dispossessed creatures of the woods and spread your creed far and wide.
The Riverfolk Company
Capitalize on crisis. Offer services and expand your trade operations to secure your status as a merchant king.
Basic Information
Root: A Woodland Game of Might and Right | Root: Resin Clearing Markers | Root: The Vagabond Pack | Root: The Exiles and Partisans Deck | |
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Add to Cart
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Customer Reviews |
4.8 out of 5 stars
3,417
|
4.7 out of 5 stars
192
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4.8 out of 5 stars
518
|
4.8 out of 5 stars
561
|
Price | $48.49$48.49 | — | — | $13.99$13.99 |
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Check Out What's Inside ROOT the Riverfolk Expansion
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers enjoy the board game's fun and engaging gameplay. They appreciate the vibrant artwork, original design, and well-balanced gameplay. The quality of the components is also praised, with pieces in perfect condition. Many customers value the variety of factions, expansion value, and replayability. However, opinions differ on the learning curve.
AI-generated from the text of customer reviews
Customers enjoy the board game. They find it a great way to spend time with friends and family. The pieces are well-made and pleasant. The game has intriguing asymmetrical gameplay, making it good for kids. It's a very good option that includes the base game.
"...It's part area-control, part card/action selection and part war game with an amazing set of four totally different factions, and I do mean TOTALLY..." Read more
"...The board and pieces are well made and pleasant, I should add. Deceptively cute for what is potentially a brutal game...." Read more
"...Great game for those who like the Everdell and Wingspan type of games!" Read more
"...Overall a very good option, this plus the base game makes for a great starting purchase when learning to play Root." Read more
Customers enjoy the board game's artwork and components. They find the artwork and components beautiful, with vibrant colors and a childlike innocence to the style. The board and pieces are really cool, well-designed, and unique.
"Root is a truly original game design...." Read more
"...The board and pieces are well made and pleasant, I should add. Deceptively cute for what is potentially a brutal game...." Read more
"...The artwork is adorable, the gameplay seems to be well-balanced (we are generally within just a few points of each other when someone wins), and..." Read more
"...Root is a phenomenal war game that has wonderful art, and fantastic gameplay. Players will feel different with each faction played...." Read more
Customers enjoy the asymmetric gameplay of Root. They find it challenging and well-balanced, with different characters adding a different dynamic to the overall game. The game has great replay value and complexity, with each player playing by entirely different rules. The interesting interactions and complex strategy make for an engaging experience.
"...Combat is super simple: the attacker rolls two dice and takes the higher total, eliminating that many of the defenders units; the defender does the..." Read more
"...I can kind of feel like I'm doing something interesting and creating some sort of story, even if I'm not winning...." Read more
"...The artwork is adorable, the gameplay seems to be well-balanced (we are generally within just a few points of each other when someone wins), and..." Read more
"...Furthermore, while the new Vagabond variants are decently interesting, I can't quite recommend playing a game with 2 Vagabonds...." Read more
Customers appreciate the board game's quality. They find the pieces generally of good quality, in perfect condition, and well-made. The digital game is well-done with tutorials. The cardboard is thick with vibrant colors and fun art.
"...The board and pieces are well made and pleasant, I should add. Deceptively cute for what is potentially a brutal game...." Read more
"...5th printing of the Riverfolk Expansion with all components in perfect condition...." Read more
"...It's balanced well, good quality, and a fun one that we've played quite a bit." Read more
"...The actual pieces themselves are fine. The meeples and the cards are great, and the various small cardboard tokens and such are serviceable...." Read more
Customers enjoy the variety of factions in the board game. They find the four different factions play distinct roles, each with a unique strategy. The expansion adds two new factions, an AI player, and additional vagabond characters. It provides more variability and fresh maps for play. The components and artwork are unique.
"Root is a truly original game design. It's part area-control, part card/action selection and part war game with an amazing set of four totally..." Read more
"...Every faction plays differently and has different ways to get victory points, and it's possible to claim certain special goals...." Read more
"...On top of that, it adds three other factions that are clockwork versions of the Eyrie Dynasties, Woodland Alliance, and Vagabond, allowing for..." Read more
"...also introduces some new Vagabonds and a Mechanical Marquise faction for solo/cooperative play...." Read more
Customers appreciate the expansion's value. They find it a great addition that opens up new possibilities and encourages replays. The expansion adds more layers to a beautiful game, with lore and world-building that enhance the charming art. It is a fantastic entry point for those interested in world-building and a thought-provoking game.
"...and there are expansions for when you're ready...." Read more
"...the deepest and most strategic game on the market, but it is a fantastic entry point for those interested in that side of board gaming...." Read more
"Great way to add more layers to a beautiful game" Read more
"This is the expansion to the popular game Root...." Read more
Customers enjoy the board game's replayability. They find it highly replayable, especially with expansions. The gameplay is challenging and can be played multiple times with different outcomes, events, and characters.
"...That being said, it makes replay-ability VERY good, because you won't get bored - you can just switch characters...." Read more
"...has great production value, is unbelievably well balanced, offers solid replay-ability and is guaranteed to provide many fun evenings of making your..." Read more
"...you get the expansions, it opens up the possibilities and encourages many replays...." Read more
"Pros: 1. Cute artwork, pieces, and theme 2. Replay-ability is high due to different factions 3...." Read more
Customers have different views on the learning curve of the board game. Some find it easy to learn, with common rules and videos on how to play. Others say it takes time to learn, even with the walkthrough. The game can feel daunting at first, but it's not difficult to set up and break down.
"...It's incredibly hard to teach because it is so different. Watching videos is pretty much mandatory." Read more
"...The fact that each side has different rules isn't too hard to understand, because there are common features like crafting and movement that can help..." Read more
"...Still, the game is not light-weight and does come with a pretty steep learning curve...." Read more
"...The game is tricky to play the first couple times, but swapping around and playing different factions keeps the game interesting for a long time." Read more
Reviews with images
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Top reviews from the United States
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- Reviewed in the United States on February 1, 2019Style: Root Base GameVerified PurchaseRoot is a truly original game design. It's part area-control, part card/action selection and part war game with an amazing set of four totally different factions, and I do mean TOTALLY different factions! Each factions is almost playing an entirely different mini-game with the larger game! I kid you not. And as strange as that sounds, it all works...brilliantly!
In principle, Root is simple: the first faction to gain 30 victory points wins. The board is a giant forest with several clearings marked by a 'suit' (fox, mouse, bunny, birds). Players compete to control these clearings. Players play suited cards to do actions in said clearings that match the suit of the card they're playing (i.e. need to play a bunny suited card to do an action in a clearing with a bunny suit.). Some cards also can be 'crafted' to gain a special ability, again matching suit of the card to the suit of the clearing where you want to do the action!
Movement is based on area control. You can only move into or from a clearing you control (i.e. having the most units/buildings).
Combat is super simple: the attacker rolls two dice and takes the higher total, eliminating that many of the defenders units; the defender does the same with the lower numbered dice. However, the attacker/defender can never eliminate more units then the size of his attacking/defending force. For example-attacking with 4 units and rolling a '5'. You only get to kill 4 units, not five. The same applies to the defender. Furthermore, there are cards and various faction abilities that can modify battle results in interesting ways.
That in essence is how root plays....simple....but....the factions turn all this on it's head!
At its heart, Root is a war game between the ruthless denezins of a fairy tale-like forest setting:
THE CATS: The Cats run the forest as a vast labor camp. They score victory points by developing structures within the forest clearings and keeping the 'status quo.'
THE BIRDS (EYRIE): The Eyrie used to run things until the cats came along, and they want their power and control back. They're fast, ruthless and are the strongest military power! They gain VPs by expanding their influence! They can spread like wildfire and crush the mightiest of foes! BUT....they have one great flaw: Their government is highly unstable! One wrong move can bring down their entire power structure and thwarting their plans!
THE WOODLAND ALLIANCE: The Alliance represents all the other woodland creatures suffering under the yoke of the cats. They're the rebels! They want the Cats overthrown, and they want the Birds gone too! POWER TO THE PEOPLE! The Woodland alliance fights a guerilla war to free the forest of tyranny! They get VPs by overthrowing the Cats and the Birds.
THE VAGABOND: The shifty Vagabond are the allegedly "neutral" raccoons. They've decided to become the merchants of death and profit from the growing war in the woodlands! They can 'aid' and/or hinder each faction for their own selfish reasons, hoping to become wealthy from the chaos! They can gain VPs by helping the various factions at crucial moments, and even side with a faction and ride their coat tales to victory!
To win, you HAVE to be ruthless! There's no room in this game for care bears! The first faction to get a VP engine going can run away with game if the other players are not careful! Such VP leaders must be crushed! And the asymmetricral design of the game really brings this to life. The factions really to play that differently and have their own special way to victory. No two are even remotely similar!
The game has only two downsides. 1) It's MEAN as heck. You can show no mercy in this game. 2) It's incredibly hard to teach because it is so different. Watching videos is pretty much mandatory.
- Reviewed in the United States on May 10, 2019Style: Root Base GameVerified PurchaseIt's about the empire of the Marquess de Cat, which has just taken over the forest, doing battle with the Eyrie Clans of birds who're trying to restore their power while facing internal collapse. Except it's also about the Woodland Alliance which is starting a revolution against them both. And about the Vagabond who's wandering around doing odd jobs and helping the other factions. And with the (first) expansion, it's also about a Lizard Cult and the capitalist otters of the River Company. It's Gambit Pileup, the Game, where everybody's schemes collide.
Every faction plays differently and has different ways to get victory points, and it's possible to claim certain special goals. I did pretty badly as the Alliance, spreading unrest throughout the forest and launching one successful uprising and a raid but never establishing a second base or building items besides a crossbow. Meanwhile there were giant armies of cats and birds fighting each other. The Vagabond was absent (3-player game), so we didn't get to see his gameplay, but it involves collecting items made by the other players and then using them to complete quests like "give a speech" or "fight some bandits". The cats rely on building structures to get more stuff, while the birds make increasingly bold Decrees to take more and more actions but inevitably crash at some point. In a second playthrough I was the Vagabond playing against the cats and birds, finding myself playing kingmaker and attacking both to stop either from winning. I finally gained enough gadgets to invoke a devastating one-beaver uprising that someone on BoardGameGeek compared to that supervillain with the doom gauntlet. So I've had two very different experiences already, and bought the game.
It's a little intimidating to get started, but the current edition comes with not just a rulebook and a How To Play booklet but an extra sheet that walks you through two full turns. I see that BGG has a printable rulesheet to let you play solo against the cats even without owning the expansion.
Seemed like fun despite the tricky intro process. Because there are asymmetric goals, I don't greatly mind that it's focused on an abstract notion of VPs. I can kind of feel like I'm doing something interesting and creating some sort of story, even if I'm not winning. The fact that each side has different rules isn't too hard to understand, because there are common features like crafting and movement that can help you understand other factions, and cards to remind you what the others are trying to do.
The board and pieces are well made and pleasant, I should add. Deceptively cute for what is potentially a brutal game.
Would I recommend this to people new to modern board games, ie. people who've never heard of Settlers or Pandemic or Dominion or Splendor? No, I'd probably start them off with something a bit simpler. If someone like that does want to play, I suggest starting them off with the cats. It's definitely worth playing if you're familiar with modern gaming though!
- Reviewed in the United States on May 20, 2024Style: Root Base GameVerified PurchaseThe game play for each critter is different but don't let that overwhelm you! The gameplay itself is relatively easy and there are quite a few videos on how to play. We played it through once to learn it, once to understand it better, and by the third time we were well into testing out different strategies. The artwork is adorable, the gameplay seems to be well-balanced (we are generally within just a few points of each other when someone wins), and there are expansions for when you're ready. Great game for those who like the Everdell and Wingspan type of games!
- Reviewed in the United States on July 17, 2024Style: ClassicVerified PurchaseThis expansion adds an updated version of the mechanical marquise faction from the Riverfolk expansion, a significant and highly improved update that fixes the balance and makes it simpler to actually run it. On top of that, it adds three other factions that are clockwork versions of the Eyrie Dynasties, Woodland Alliance, and Vagabond, allowing for cooperative or single player play against any of the four base factions, or to fill out a game with less players who want more factions on the board to compete against. There are also additional cards that you can use to modify the difficulty and abilities of any of the clockwork factions, which adds additional accessibility for newer players as well as more experienced ones. Overall a very good option, this plus the base game makes for a great starting purchase when learning to play Root.
Top reviews from other countries
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TELMO CASTRILLON DE MACEDOReviewed in Brazil on October 30, 2024
5.0 out of 5 stars Jogo ótimo!
Style: Root Base GameVerified PurchaseTudo ótimo: caixa, componentes, mecânicas.
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HugoReviewed in Mexico on February 21, 2024
5.0 out of 5 stars Excelente juego de mesa
Style: Root Base GameVerified PurchaseEsta genial muy divertido y entretenido
- Alex StrelReviewed in Canada on May 31, 2022
5.0 out of 5 stars Excellent addition of insurgent factions
Style: Root: Riverfolk ExpansionVerified PurchaseProduct arrived quickly in great condition. If you are looking to expand your game of root these insurgent factions have a lot to offer. Just note that they are not really suited to a two player game so I would only recommend this expansion of you can get 3+ people to the table or need the needles for the upcoming clockwork 2 expansion.
Ultimately you just can’t go wrong with root so this is an obvious buy for fans of the game who are looking for more variability beyond the base game.
- SkyeReviewed in the United Kingdom on December 7, 2024
5.0 out of 5 stars One of the best games
Style: Root Base GameVerified PurchaseIt came in perfect condition and me and my boyfriend really enjoy playing this with friends/guests
So fun and 100% worth getting
- SkyeReviewed in the United Kingdom on December 7, 2024
5.0 out of 5 stars We love it!
Style: Root: Underworld ExpansionVerified PurchaseI bought this for my boyfriend as we play Root together and we've enjoyed the expansion so much :) adds just that little bit extra to your game!