TAKE THE CENTURY SHOT -- Consider each guest's requests, guess what information you are missing, bluff to deceive your opponents, and take the shot of the century
Did you notice who just arrived? -- The biggest stars of the 7th Art join your reception! These celebrities attract all the attention of your guests. Who will be able to approach their idol and perhaps even start a conversation?
Game Expansion: Basic game required to play The Group Photos expansion is also required to play 5 or 6 players.
GUESS THE REQUESTS OF OTHER GUESTS -- You don't know all the requests of guests from the get-go, which forces you to guess what they want. Observing the clues you have and listening to other players, you need to try to guess unrevealed wishes and adapt accordingly. Good observation and a sharp sense of deduction are major assets to succeed in this game.
TAKE THE CENTURY SHOT AND COMPARE THE RESULT -- Before taking the photos, make sure everyone has placed Watson and Holmes properly! Once the photos are taken, players can debate the culprit's name and compare their reasonings before turning the Alibi card face down from the middle of the table to reveal his identity.
Number of players: 2 to 6 players Authors: Anthony New, Maja Wrzosek, Sören Meding, Guyla Pozsgay, Ronny Libor Party time: approximately 60 minutes. Warning: The base game The Cliché du Siècle is required to play. Consider the requests of each guest, guess the information you are missing, bluff to deceive your opponents, and take the shot of the century! The party is in full swing! It's up to you, the official photographs, to immortalize the event. Only here it is, each guest makes special wishes. It is not easy to satisfy everyone, especially since you do not know all the requests. "I don't want to see my face! "I don't want in front of anyone me! "I want to be next to Tonton Michel! » Depending on the clues you have in hand, decide to take the risk of satisfying everyone, or placing guests out of the field. At the end of the party, take with your smartphone the perfect shot, compare it with other players, and count the points This extension adds a new concept, "watch". Each guest looks in a certain direction (front, behind, left or right). All envelopes, even those in the base game, have a black dot that indicates which direction the guest is looking. For a guest looks at another guest, they must both be placed on adjacent boxes (sharing one side) and that the guest is not the condition looks at the other guest. To visualize in which direction a guest is looking, imagine a reduced version of his envelope lying flat on the square he occupies (with the bottom of the envelope as close to you). The side of the envelope with the black dot shows in which direction the guest is looking. Guests cannot look at each other asshole (diagonally) and a guest looking out of the set cannot look at the staff. Warning: not suitable for children under 3 years old. Small parts. Choking hazard.
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Warning: not suitable for children under 3 years. Small parts. Choking hazard.
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