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Arctic Scavengers with Recon Expansion Board Game

4.6 4.6 out of 5 stars 174 ratings
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  • country of origin : Germany
  • Package Weight: 1.31 kg
  • Includes a plastic insert to organize all your cards for ease in play setup
  • model number : RIO515

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Arctic Scavengers with Recon Expansion Board Game


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Product Description

In the year 2097, the entire earth was enveloped in a cataclysmic climate shift plunging the globe into another ice age. Over 90% of the world's population was eliminated, driving the survivors to band together into loose communities and tribes. Each player is the leader of a small tribe of survivors. Resources, tools, medicine, and mercenaries are all in scarce supply. Each tribe is pitted against other tribes in a fight for survival. The players build up their tribes, skirmish against other players' tribes, and can even bluff on the way to victory.  The leader who gathers the largest tribe will win the game!  HQ expansion: The first expansion for Arctic Scavengers introduces the notion of a base camp or headquarters for each tribe. This base camp consists of a Tribal Leader (complete with special abilities) and the potential to construct buildings that can be used strategically during game play. Additionally, the game introduces alternative victory paths, new mercenaries, new tools, and the addition of the "engineering schematics" pile.  Recon expansion: The world of Arctic Scavengers pits players against one another in an attempt to survive a post-apocalyptic ice age. As the competing tribes developed and grew, headquarters were established for each tribe (supported via the HQ expansion that shipped with the first release). As the tribes evolved further and struggled for dominance, information has become the most valuable currency. In this new world, deception reigns, leading to a need for reconnaissance.


From the manufacturer

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Package Weight: 1.31 kg

model number : RIO515

Arctic Scavengers with Recon Expansion Board Game

country of origin : Germany

Includes a plastic insert to organize all your cards for ease in play setup

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Customer reviews

4.6 out of 5 stars
174 global ratings

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Customers say

Customers find the game enjoyable and strategic. They describe it as a good deck-building game that's easy to set up and learn. The game includes multiple expansions that provide variety and repeat play value. The artwork and theme are considered interesting and unique.

AI-generated from the text of customer reviews

31 customers mention "Fun to play"31 positive0 negative

Customers enjoy the game. They find it enjoyable, with an interesting style of play that improves with each play. The original game is great on its own, but the expansions really enhance it.

"Love this game and the concept! And the theme of an post-apocalyptic artic wasteland is extremely unique and interesting!..." Read more

"...The theme fits in really well with the mechanics and style of play as players seek to increase the number of refugees in their groups while..." Read more

"Fun game. Still developing strategies for it, and you will find yourself thinking about how to outsmart your opponenets for the next round. &#..." Read more

"...It's bleak but if you get into the theme there's some great humor to be had in the lopsided skirmishes...." Read more

18 customers mention "Deck builder"18 positive0 negative

Customers enjoy the deck builder. They find it strategic and interactive, with a unique mechanic that adds depth to standard deck-building games. It's a solid entry in the genre that scales well from two players up. Many consider it their go-to deck-building game, and it gets better with each play.

"...It is a deck builder game, but in a way that you don't really realize it until you've reached the end of the game, so very entry level for the base..." Read more

"Tragically underrated, highly strategic deck building game. Playing with the included HQ expansion is a must...." Read more

"...No one strategy is perfect, and there are many paths to victory, which adds to the game's challenge and strategic opportunities...." Read more

"This is a really fun game. Loads of cards, a good deck building game without it feeling like it's shoving deck building down your throat..." Read more

11 customers mention "Ease of setup"11 positive0 negative

Customers find the board game easy to set up and learn. They appreciate the flexibility of making the game simple or complicated. The clear art, icons, and manual make it an entry-level game that takes out the monotony of drawing cards.

"...realize it until you've reached the end of the game, so very entry level for the base game...." Read more

"...Set up and take down is relatively quick and the games are long enough and very entertaining...." Read more

"...Simple enough to learn. But I recommend setting a "turn timer" to keep the action going and the game within 60 minutes." Read more

"...Setup is easy and takes about 5 minutes...." Read more

9 customers mention "Expansions"9 positive0 negative

Customers enjoy the board game's expansions. They find the multiple expansion packs included to vary the gameplay and increase replay value. The game offers variety with different cards or expansions.

"...Lots of variety with all of the different expansions or cards to switch in or out...." Read more

"...think gameplay is a little basic, but hey, there's multiple expansions included to mix things up, and the fun factor is so very much better than..." Read more

"...It has two expansions. After playing the game for four months, we have only played the first expansion and love it...." Read more

"...This bad boy gives you all of the expansions and is all you would ever need. Great addition to any gaming library...." Read more

8 customers mention "Art style"6 positive2 negative

Customers find the artwork and theme interesting. They say it fits well with the mechanics and style of play. The game is unique and interesting, with clear icons and a decent manual.

"...And the theme of an post-apocalyptic artic wasteland is extremely unique and interesting!..." Read more

"...The theme fits in really well with the mechanics and style of play as players seek to increase the number of refugees in their groups while..." Read more

"...Artwork is on the bland side and you might think gameplay is a little basic, but hey, there's multiple expansions included to mix things up, and the..." Read more

"...Great addition to any gaming library. The artwork and theme is interesting...." Read more

5 customers mention "Value for money"5 positive0 negative

Customers enjoy the game's value for money. They say it's worth purchasing, has good replay value, and is an excellent game with extra expansions. The deck builder is described as fantastic and nuanced.

"...I think they did a great job with this game, was definitely worth the purchase." Read more

"So much replay value" Read more

"Excellent game and value with the extra expansions. Tons of options to keep the game fresh and challenging." Read more

"Fantastic, nuanced, crafty deck builder..." Read more

4 customers mention "Player interaction"4 positive0 negative

Customers enjoy the game's player interaction. They say it's a good deck builder with a good level of player interaction, and it's better played with 3 or 4 friends, but there are also rules for solitaire. It's a great strategy game for couples, double dates, and small gatherings.

"...It's better played with 3 or 4 friends but there are also rules for solitaire which is nice." Read more

"Excellent game that fosters more player interaction than others in the deckbuilder genre...." Read more

"Great deck builder with a good level of player interaction. Lots of expansion for replayability...." Read more

"Great strategy game for couples, double dates, and small gatherings...." Read more

6 customers mention "Gameplay"3 positive3 negative

Customers have different views on the gameplay. Some find it fast with experienced players, and the playthrough isn't too long. Others feel it's a bit too quick, especially before adding in the Recon expansion cards. The order of events and timing can get confusing, and it takes time to finish buildings.

"...5 makes it a little long. 4 is ideal. Gameplay speeds up with experienced players...." Read more

"...The order of events and timing can get a little confusing since some cards take action out of turn/order and others are reactionary, but I think it..." Read more

"Easy to learn and was quick to set up. Playthrough is not so long that it takes forever, and we were able to play multiple times in one night...." Read more

"...It takes some time to finish buildings and by the time you complete a few, it's probably too late in the game for the effects to pay off within the..." Read more

A tragically underrated, highly strategic deck building game
5 out of 5 stars
A tragically underrated, highly strategic deck building game
Tragically underrated, highly strategic deck building game. Playing with the included HQ expansion is a must. A lot of potential players may get turned off by the bleak, post-apocalyptic theme, but tell them to get past that, because this game is seriously awesome. I’ve played a lot of deck builders, and for me this is the best one.Update after 4 plays (with 2 and 4 player counts):Tragically underrated, highly strategic deck building game. Playing with the included HQ expansion is a must. A lot of potential players may get turned off by the bleak, post-apocalyptic theme, but tell them to get past that, because this game is seriously awesome. I’ve played a lot of deck builders, and for me this is the best one.In the base game, in each turn you must decide how much of your meager resources to devote to:- hiring mercenaries to join your tribe- digging through the junkyard for meds, tools, and other resources to survive- assigning tribe members to defend against other tribesWith the included (and must-play) HQ expansion, the game really blossoms strategically. Now you have:- tribe leaders who grant special abilities that significantly change your strategy- formerly useless cards like Refugees can now play a (much darker, let's leave it at that) part in your tribe's success.- Medics can make meds and counter sniper attacks- Engineers can find and use Engineering Schematics to start constructing buildings.- Buildings grant bonuses like more meds per turn, or allow you to stockpile meds or weapons to aid in your survival.So far no runaway leader issues, and each game plays in a tense, compact 45-60 minutes (assuming no serious AP). Highly recommended!
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Top reviews from the United States

  • Reviewed in the United States on November 26, 2023
    Love this game and the concept! And the theme of an post-apocalyptic artic wasteland is extremely unique and interesting! It is a deck builder game, but in a way that you don't really realize it until you've reached the end of the game, so very entry level for the base game. Lots of variety with all of the different expansions or cards to switch in or out. The first 3 "warm up" rounds are a tad awkward feeling, but necessary.

    The box insert is very helpful for organization and definitely one of my favorite of any games. The cards could be a little more sturdy and have seen some wear and tear. Or they could also use some card sleeves to help
  • Reviewed in the United States on March 13, 2018
    Tragically underrated, highly strategic deck building game. Playing with the included HQ expansion is a must. A lot of potential players may get turned off by the bleak, post-apocalyptic theme, but tell them to get past that, because this game is seriously awesome. I’ve played a lot of deck builders, and for me this is the best one.

    Update after 4 plays (with 2 and 4 player counts):

    Tragically underrated, highly strategic deck building game. Playing with the included HQ expansion is a must. A lot of potential players may get turned off by the bleak, post-apocalyptic theme, but tell them to get past that, because this game is seriously awesome. I’ve played a lot of deck builders, and for me this is the best one.

    In the base game, in each turn you must decide how much of your meager resources to devote to:
    - hiring mercenaries to join your tribe
    - digging through the junkyard for meds, tools, and other resources to survive
    - assigning tribe members to defend against other tribes

    With the included (and must-play) HQ expansion, the game really blossoms strategically. Now you have:
    - tribe leaders who grant special abilities that significantly change your strategy
    - formerly useless cards like Refugees can now play a (much darker, let's leave it at that) part in your tribe's success.
    - Medics can make meds and counter sniper attacks
    - Engineers can find and use Engineering Schematics to start constructing buildings.
    - Buildings grant bonuses like more meds per turn, or allow you to stockpile meds or weapons to aid in your survival.

    So far no runaway leader issues, and each game plays in a tense, compact 45-60 minutes (assuming no serious AP). Highly recommended!
    Customer image
    5.0 out of 5 stars A tragically underrated, highly strategic deck building game
    Reviewed in the United States on March 13, 2018
    Tragically underrated, highly strategic deck building game. Playing with the included HQ expansion is a must. A lot of potential players may get turned off by the bleak, post-apocalyptic theme, but tell them to get past that, because this game is seriously awesome. I’ve played a lot of deck builders, and for me this is the best one.

    Update after 4 plays (with 2 and 4 player counts):

    Tragically underrated, highly strategic deck building game. Playing with the included HQ expansion is a must. A lot of potential players may get turned off by the bleak, post-apocalyptic theme, but tell them to get past that, because this game is seriously awesome. I’ve played a lot of deck builders, and for me this is the best one.

    In the base game, in each turn you must decide how much of your meager resources to devote to:
    - hiring mercenaries to join your tribe
    - digging through the junkyard for meds, tools, and other resources to survive
    - assigning tribe members to defend against other tribes

    With the included (and must-play) HQ expansion, the game really blossoms strategically. Now you have:
    - tribe leaders who grant special abilities that significantly change your strategy
    - formerly useless cards like Refugees can now play a (much darker, let's leave it at that) part in your tribe's success.
    - Medics can make meds and counter sniper attacks
    - Engineers can find and use Engineering Schematics to start constructing buildings.
    - Buildings grant bonuses like more meds per turn, or allow you to stockpile meds or weapons to aid in your survival.

    So far no runaway leader issues, and each game plays in a tense, compact 45-60 minutes (assuming no serious AP). Highly recommended!
    Images in this review
    Customer image
    Customer image
  • Reviewed in the United States on November 20, 2020
    Just got this and I must say, while I am still unsure if it is the best deck building game as some claim, it is really fun. The theme fits in really well with the mechanics and style of play as players seek to increase the number of refugees in their groups while attacking other players or groups. Players can scavenge junk piles with the possibility of getting good items, hire mercenaries, and attack other players. The added expansions allow for players to pick and choose what cards to use changing the game enough to make each game feel unique. Even playing this game solo with the recon expansion rules is a ton of fun. Set up and take down is relatively quick and the games are long enough and very entertaining.

    The biggest complaint I have is not with the game itself, but the box it comes in and its storage solution. It feels nice at first being able to separate all the cards neatly into little slots for quick set up, but I realized after a few days this creates quite a problem. Cardboard boards rest on top of the cards and have started to cause many cards to bend due to the weakness of the stacks they lay on as many cards are separated only into small piles of 3, 5, 8, and 10. Not enough strength to support the seemingly small weight of the five boards and two rule books. So, half of my core set cards have a curve to them that will permanently make them stand out every time I shuffle. I recommend finding an alternative way to store cards and tossing the plastic divider that it comes with.
    3 people found this helpful
    Report
  • Reviewed in the United States on December 6, 2016
    Fun game. Still developing strategies for it, and you will find yourself thinking about how to outsmart your opponenets for the next round. "Do I grow my crew and have the largest army?" "Do I hog my resources for the best units first?" "Should I try to win every skirmish?"
    No one strategy is perfect, and there are many paths to victory, which adds to the game's challenge and strategic opportunities.
    And all that is even before you check out the expansion deck!
    Highly recommended for players looking to play a game of wits, and try to mess with your opponents' heads.
    Simple enough to learn. But I recommend setting a "turn timer" to keep the action going and the game within 60 minutes.
    One person found this helpful
    Report

Top reviews from other countries

Translate all reviews to English
  • sergio b.
    5.0 out of 5 stars Exelente
    Reviewed in Mexico on March 31, 2021
    llego antes de las esperado Gran juego para iniciar en los constructores de mazos
  • MrPotatoNose
    4.0 out of 5 stars I personally like it, hard to get the crowd together though
    Reviewed in the United Kingdom on January 18, 2018
    So much variation, still haven't gotten to the 2nd layer of the game. I personally like it, hard to get the crowd together though.
  • Amazon Customer
    5.0 out of 5 stars Five Stars
    Reviewed in Canada on January 8, 2017
    My son was very happy Christmas morning!
  • Josh
    5.0 out of 5 stars Awesome Game!
    Reviewed in Australia on April 11, 2018
    Absolutely love this game. Bought it about a month ago and have played 5 or 6 times with different people and everyone has enjoyed it. The game play takes a couple of rounds to get used to, but after that it is massive fun. Plenty of strategy is involved, with a little bit of luck when it comes to what cards you pick up out of your deck and what card you win in the contested resource pile.

    I have not even begun to play with the expansions yet, but have looked at them, and seen that they give you so many different ways to play, meaning replayability is very high. The artwork on the cards is very detailed and realistic, and the game is well explained in the instructions. Highly recommend for all game lovers!
  • Mike and Lucy McDougle
    5.0 out of 5 stars Fun, challenging, and doesn't take hours to play!
    Reviewed in the United Kingdom on January 7, 2021
    Great game! It has a lot of expansions and various ways to play, so you can choose each time how you want to play. The first game or two takes longer to play as you are figuring out how things work. After that, you can play a game in about 45 minutes, which is nice for a game that is more complex/requires more strategy. Sometimes more complex games take hours and hours to play and we don't have that long to give!