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Blueprints of Mad King Ludwig - A Flip & Sketch Strategy Board Game by Bezier Games

4.3 4.3 out of 5 stars 42 ratings

£49.95
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Purchase options and add-ons

Brand Bezier Games
Material Cardboard
Theme Architecture, Royal Architectural Collaboration
Genre Strategy
Number of players 1 to 5

About this item

  • An all new game to test your architectural skills as you puzzle out and draw the most extravagant blueprints for Ludwig’s next castle!
  • Earn new abilities by completing rooms' entrances and connecting them to other rooms, allowing you to add or remove entrances, earn bonus cards, and even take extra turns, adding layers of strategic depth to the game.
  • Compete against opponents to fulfill the King's favors and achieve public goals, while also creating courtyards and moats around your castle to score massive points and secure victory.
  • Exercise your creativity and puzzle-solving skills as you sketch out the most extravagant blueprints for Ludwig's next castle, aiming to meet the whims of the Mad King.
  • Experience a dynamic gameplay environment where every decision matters, offering a perfect blend of strategic thinking and architectural innovation.
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This item: Blueprints of Mad King Ludwig - A Flip & Sketch Strategy Board Game by Bezier Games
£49.95
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Blueprints of Mad King Ludwig - A Flip & Sketch Strategy Board Game by Bezier Games


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What's in the box?

  • Blueprints of Mad King Ludwig
  • Product description

    An all new game to test your architectural skills as you puzzle out and draw the most extravagant blueprints for Ludwig’s next castle! Select rooms to add to your castle's floor plan. As you complete rooms' entrances by connecting them to other rooms, earn new abilities such as adding or removing entrances, earning new bonus cards, and taking extra turns. Keep your eye on the King's favors to beat out your opponents for public goals, as well as create courtyards and moats around your castle for some massive points to get ahead! The player who sketches the castle most suited to the whims of King Ludwig takes the royal victory!

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    Customer reviews

    4.3 out of 5 stars
    42 global ratings

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    There are 0 reviews and 0 ratings from United Kingdom

    Top reviews from other countries

    • Heather Watts
      5.0 out of 5 stars Super unique
      Reviewed in the United States on 23 February 2024
      So we were missing the green colored pencil in our game. We absolutely love the mad king ludgwig games!! This game is so neat and no round is alike. My husband and I love this game!!
      Customer image
      Heather Watts
      5.0 out of 5 stars Super unique
      Reviewed in the United States on 23 February 2024
      So we were missing the green colored pencil in our game. We absolutely love the mad king ludgwig games!! This game is so neat and no round is alike. My husband and I love this game!!
      Images in this review
      Customer image
      Customer image
    • Annie
      4.0 out of 5 stars Complex, and fun!
      Reviewed in the United States on 23 July 2024
      I love that every game is very different, and all the rules keep me engaged. The reference cards are very helpful. I started making the doors with sharpie because I couldn’t see yellow doors and it helps so much. Scoring can be complex after an already long game.
      Customer image
      Annie
      4.0 out of 5 stars Complex, and fun!
      Reviewed in the United States on 23 July 2024
      I love that every game is very different, and all the rules keep me engaged. The reference cards are very helpful. I started making the doors with sharpie because I couldn’t see yellow doors and it helps so much. Scoring can be complex after an already long game.
      Images in this review
      Customer image
      Customer image
    • Jayberz
      5.0 out of 5 stars More complex than I was expecting but lots of fun with the right group.
      Reviewed in the United States on 18 November 2024
      Amazon Vine Customer Review of Free Product( What's this? )
      I'll admit, the concept of this game is what originally attracted me to Blueprints of Mad King Ludwig. I love the idea of everyone essentially drawing their own game board and using the cards they draw in creative ways to strategize and lay out everything effectively (I was thinking more along the lines of "Isle of Cats"). At it's core, that's exactly what this game is, but it's way more complex and involved than I was anticipating. As I was wading through the rules I quickly realized this is not just a pick-up-and-play game that I can quickly teach to my friends and play multiple rounds. This one is way more involved and detailed and requires a bit of a learning curve to pick up. That's not at all a bad thing and in no way a negative critique, I just wasn't expecting something this complex.

      Overall the game is awesome if you have a group of friends that like to draw and enjoy the create your layout concept. There's lots of strategy in where you draw rooms and how you plan and use the special cards. The components are awesome. You get these cool almost transparent sheets of grid paper that you can use to lay out the shapes of your room cards. Where you put them makes a big difference so you learn to be strategic and not just throw it on your drawing anywhere. You have different colored pencils for different types of rooms and an eraser and pencil sharpener. The cardboard pieces and cards are all high quality and durable with vibrant color printing.

      Overall, this is a fun game and a decent value though it is a bit on the pricey side ($45.99 at the time of this review). Although it's probably not for everyone, I do have some friends that enjoy this type of game so as long as it's with the right group that can handle more complicated/involved rules, I would recommend it.
      Customer image
      Jayberz
      5.0 out of 5 stars More complex than I was expecting but lots of fun with the right group.
      Reviewed in the United States on 18 November 2024
      I'll admit, the concept of this game is what originally attracted me to Blueprints of Mad King Ludwig. I love the idea of everyone essentially drawing their own game board and using the cards they draw in creative ways to strategize and lay out everything effectively (I was thinking more along the lines of "Isle of Cats"). At it's core, that's exactly what this game is, but it's way more complex and involved than I was anticipating. As I was wading through the rules I quickly realized this is not just a pick-up-and-play game that I can quickly teach to my friends and play multiple rounds. This one is way more involved and detailed and requires a bit of a learning curve to pick up. That's not at all a bad thing and in no way a negative critique, I just wasn't expecting something this complex.

      Overall the game is awesome if you have a group of friends that like to draw and enjoy the create your layout concept. There's lots of strategy in where you draw rooms and how you plan and use the special cards. The components are awesome. You get these cool almost transparent sheets of grid paper that you can use to lay out the shapes of your room cards. Where you put them makes a big difference so you learn to be strategic and not just throw it on your drawing anywhere. You have different colored pencils for different types of rooms and an eraser and pencil sharpener. The cardboard pieces and cards are all high quality and durable with vibrant color printing.

      Overall, this is a fun game and a decent value though it is a bit on the pricey side ($45.99 at the time of this review). Although it's probably not for everyone, I do have some friends that enjoy this type of game so as long as it's with the right group that can handle more complicated/involved rules, I would recommend it.
      Images in this review
      Customer image Customer image Customer image Customer image Customer image Customer image Customer image Customer image Customer image Customer image Customer image
      Customer imageCustomer imageCustomer imageCustomer imageCustomer imageCustomer imageCustomer imageCustomer imageCustomer imageCustomer imageCustomer image
    • Wesley Wong
      4.0 out of 5 stars Quite a bit denser than most flip-and-writes
      Reviewed in the United States on 28 October 2024
      Amazon Vine Customer Review of Free Product( What's this? )
      This one's interesting. Most of the time, flip-and-write or roll-and-write versions of a board game are lighter and breezier than their counterparts. This one is actually the opposite. There's quite a lot more going on and quite a bit more to keep track of when compared to the Castles of Mad King Ludwig. Playing the CoMKL prior to this will actually help the understanding of the rules better as well.

      The component quality is top notch in this set. Card stock is good as are the cardboard tokens used for the king's favor.

      The colored pencils are not the cheap variety that you'd normally find in office supply stores. However, there's only one set so that means that some turns will go slower if everyone picks the same type of room and has to wait for the same pencil to be passed around.

      The pad that you draw on is vellum instead of just standard paper so that you can trace the cards, and also and hold up to erasing (which you'll have to do when certain room abilities activate). The thickness of the vellum also means that tracing the cards with normal hand pressure doesn't damage them. Not sure if it's the case if you're REALLY heavy-handed though. There's also backing boards to use to help keep the vellum in place, but those are just cardboard and nothing too special. Printable versions of the sketch and scoresheet are downloadable from the company's website as well.

      The first player marker is also an eraser. That's neat, but it also makes me not want to use it as an eraser.

      The sharpener is just a basic sharpener (not castle-shaped like the pictures show). One thing to point out is that in my box, the eraser and the sharpener came stuck to each other and left the sharpener sticky at the point of contact. The likely explanation is that the eraser contains a plasticizer that causes a chemical reaction with the plastic int he sharpener and slowly dissolves it. If you're an artist, you'll likely have experience this before. Either way, make sure to store them in separate compartments once you open it to prevent further deterioration.

      The rules and gameplay have a lot of combos and interactions for the rooms, so it's better to download the manual and check that out than for me to provide a poor summary of it here. I only played this game with two people and we both quite liked this game, but at the same time still preferred the Castles of Mad King Ludwig over this game. Also, while the components are all high quality, a lot of them are also consumable which means that replacing them will be a little pricier (one pack of colored pencils is $10 on their site, for example). You can use cheaper alternatives of course, but that'll also mean a slightly lesser user experience.
      Customer image
      Wesley Wong
      4.0 out of 5 stars Quite a bit denser than most flip-and-writes
      Reviewed in the United States on 28 October 2024
      This one's interesting. Most of the time, flip-and-write or roll-and-write versions of a board game are lighter and breezier than their counterparts. This one is actually the opposite. There's quite a lot more going on and quite a bit more to keep track of when compared to the Castles of Mad King Ludwig. Playing the CoMKL prior to this will actually help the understanding of the rules better as well.

      The component quality is top notch in this set. Card stock is good as are the cardboard tokens used for the king's favor.

      The colored pencils are not the cheap variety that you'd normally find in office supply stores. However, there's only one set so that means that some turns will go slower if everyone picks the same type of room and has to wait for the same pencil to be passed around.

      The pad that you draw on is vellum instead of just standard paper so that you can trace the cards, and also and hold up to erasing (which you'll have to do when certain room abilities activate). The thickness of the vellum also means that tracing the cards with normal hand pressure doesn't damage them. Not sure if it's the case if you're REALLY heavy-handed though. There's also backing boards to use to help keep the vellum in place, but those are just cardboard and nothing too special. Printable versions of the sketch and scoresheet are downloadable from the company's website as well.

      The first player marker is also an eraser. That's neat, but it also makes me not want to use it as an eraser.

      The sharpener is just a basic sharpener (not castle-shaped like the pictures show). One thing to point out is that in my box, the eraser and the sharpener came stuck to each other and left the sharpener sticky at the point of contact. The likely explanation is that the eraser contains a plasticizer that causes a chemical reaction with the plastic int he sharpener and slowly dissolves it. If you're an artist, you'll likely have experience this before. Either way, make sure to store them in separate compartments once you open it to prevent further deterioration.

      The rules and gameplay have a lot of combos and interactions for the rooms, so it's better to download the manual and check that out than for me to provide a poor summary of it here. I only played this game with two people and we both quite liked this game, but at the same time still preferred the Castles of Mad King Ludwig over this game. Also, while the components are all high quality, a lot of them are also consumable which means that replacing them will be a little pricier (one pack of colored pencils is $10 on their site, for example). You can use cheaper alternatives of course, but that'll also mean a slightly lesser user experience.
      Images in this review
      Customer image Customer image Customer image
      Customer imageCustomer imageCustomer image
    • Let's Review
      5.0 out of 5 stars Become an Architect
      Reviewed in the United States on 28 October 2024
      Amazon Vine Customer Review of Free Product( What's this? )
      This game overall has great game play design and is really fun to play. I only played this at two players each time. I'm going to simply summarize what I like and don't like below:

      What I like:
      - I love the all the different scoring systems (completed buildings, bonus cards, King Favors, Royal Decrees)
      - Asymmetrical powers draft (Royal Decrees)
      - Special powers for completing buildings (connecting all doors)
      - Penciled are labeled (see photo)
      - Eraser in the shape of a castle
      - Well designed cards
      - Good time length
      - Overall fun and my wife keeps asking to play it

      What I don't like:
      - Hard to see drawings depending on lighting and color. (not sure if colored markers or pens could work better) or something to help outline.
      - Too many buildings of the same color becomes difficult to separate (lucky each players keeps their own deck of building cards they built)
      - I don't like the curved building shapes I wish it stuck to more traditional polynomial shapes or 45degree walls only.
      - Rules aren't hard but the rule book is written in a odd way. Repeating the same information way too much. (see photo)
      - Some Royal Decrees seem unbalanced (luckily there is a draft to help balance this)
      Customer image
      Let's Review
      5.0 out of 5 stars Become an Architect
      Reviewed in the United States on 28 October 2024
      This game overall has great game play design and is really fun to play. I only played this at two players each time. I'm going to simply summarize what I like and don't like below:

      What I like:
      - I love the all the different scoring systems (completed buildings, bonus cards, King Favors, Royal Decrees)
      - Asymmetrical powers draft (Royal Decrees)
      - Special powers for completing buildings (connecting all doors)
      - Penciled are labeled (see photo)
      - Eraser in the shape of a castle
      - Well designed cards
      - Good time length
      - Overall fun and my wife keeps asking to play it

      What I don't like:
      - Hard to see drawings depending on lighting and color. (not sure if colored markers or pens could work better) or something to help outline.
      - Too many buildings of the same color becomes difficult to separate (lucky each players keeps their own deck of building cards they built)
      - I don't like the curved building shapes I wish it stuck to more traditional polynomial shapes or 45degree walls only.
      - Rules aren't hard but the rule book is written in a odd way. Repeating the same information way too much. (see photo)
      - Some Royal Decrees seem unbalanced (luckily there is a draft to help balance this)
      Images in this review
      Customer image Customer image Customer image Customer image
      Customer imageCustomer imageCustomer imageCustomer image