Age range (description) | Adult |
Number of players | 3-7 Spieler |
Brand | Repos Production |
Theme | Fashion |
Material | Cardboard |
Challengers is a strategic deck management game where you play a tournament over 7 rounds. You can choose from six different card sets and assemble your deck.
For 1-8 players
Ages 8+
45 minutes playing time per game
1 game instructions, 1 world wonder tableau, 7 shipyard game plans, 28 fleet figures, 50 markers, 6 coins value 651 cards, 1 betting block, 3 overview cards
To play this expansion, you need a basic game 7 Wonders (new design).
In 7 Wonders, Connoisseur Game of the Year 2011, you slip into the role of a leader. Build one of the 7 great cities of the ancient world, increase your money supply, collect resources and expand military power.
The expansion 7 Wonders - Armada complements your basic game with the elements of sea battles, civil fleets, research ships, merchant ships, shipyards and 1 new world wonder: Siracusa
With shipyard game plans for each player, Armada maps and island maps to explore, this expansion offers immense scope for new strategies and variants.
7 Wonders - Armada significantly increases interaction between players once again by introducing open sea conflicts and taxes not limited to neighboring cities. Players must plan new ways of using cards through their fleets.
7 Wonders is a card game with the goal of building the most powerful civilization in history.
Leads one of the seven great cities of antiquity. Continue to develop your civilization and promote military, science, culture and trade. Will you manage to build a wonder of the world that will last the millennia?
In 7 Wonders, you will experience new exciting challenges and strategies with each game - with up to seven players and no waiting time.
In this new version of 7 Wonders, revised rules ensure a better overview and an even easier entry. Thanks to discreetly inserted symbols into the game content, the game is now also suitable for colour-blind players.
Box contents: 1 game instructions, 7 world wonder tables, 148 cards, 78 coins, 48 conflict markers, 1 score pad and 4 overviews.
In 7 Wonders Duel, two players face each other directly, two civilizations on the way to the top. Similar to Big Brother 7 Wonders, you develop your civilization over three ages.
You build buildings and wonders of the world, strengthen your armies and make scientific discoveries.
7 Wonders Duel is designed faster and even more tactical. A shared card display and direct confrontation decide victory and defeat in this game for two.
Box contents: 1 game plan, 66 age cards, 7 guild cards, 12 world wonder cards, 4 military tiles, 10 progress tiles, 1 conflict figure, 31 coins, 1 score pad and 1 game aid.
In 7 Wonders Architects builds her world wonder of antiquity. In your turn, you choose 1 of 3 available cards. These cards help you collect resources for building your wonders of the world, make scientific discoveries or fight conflicts.
Grey cards are resources that you use to build your world wonder. Yellow cards are coins that you use as any resources. Blue cards give you victory points. Green cards give science symbols that give your progress marker with special skills. Red cards give shields and increase your military strength.
When completing a construction section of your wonder of the world, you will receive victory points and additional effects can be triggered. The game ends as soon as a wonder of the world has been fully built. Whoever has the most points wins!
Box contents: 1 game instructions, 235 cards, 7 wonders of the world, 7 card holders, 8 sorting trays, 49 markers, 1 cat figure with stand.
7 Wonders
7 Wonders Duel
7 Wonders Architects
Product description:
7 Wonders shines in new splendour. Also includes the expansion 7 Wonders Armada. In addition to the box, the contents have also been revised. The new card design provides an improved overview and more space on the game table.
With 7 Wonders Armada, sea battles, civilian fleets, research ships and merchant ships enter the connoisseur game of the year 2011.
With shipyard game plans for each player, Armada maps and island maps to explore, this expansion offers immense scope for new strategies and variants. 7 Wonders Armada significantly increases interaction between players once again by introducing open sea conflicts and taxes not limited to neighboring towns. Players must plan new ways of using cards through their fleets.
This expansion can only be combined with the new version of the 7 Wonders basic game.
Package includes:
1 x World Wonder Table (Siracusa).
7 shipyard game plans
28 fleet figures (7 in 4 colours each)
40 Sea Conflict Markers
8 conflict markers:
2 x Entermarkers.
6 coins with value 6
24 Armada cards (8 per age).
27 island cards (9 per level).
1 scoring pad.
3 symbol overviews.
1 x game instructions (English language
Not suitable for children under 3 years
Warning:Not suitable for children under 3 years. For use under adult supervision
Not suitable for children under 3 years
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