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Tabletop Strategy Game, Part of Kingdomino Series, for Kids Teens Adults Family Game Nights, 2 to 4 Players, Ages 8+, Kingdomino Origins by Blue Orange Games

4.8 out of 5 stars 6,709 ratings

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Style: Kingdomino Origins
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Purchase options and add-ons

  • Kingdomino origins is the newest addition to the Kingdomino family by designer Bruno Cathala
  • Travel back in time to a prehistoric era of Kingdomino!
  • Build your tribe as strong as you can so you can rule over all kingdoms!
  • Use erupted lava to bring fire to your regions, gather resources and recruit fearless cavemen to expand your tribe and hunting territory.
  • Suitable for 2-4 players aged 8+

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Product information

Product Dimensions 3 x 8 x 11 inches
Item Weight 1.5 pounds
Country of Origin China
ASIN B09GXXMVYN
Item model number BOG09039
Manufacturer recommended age 8 years and up
Best Sellers Rank #10,483 in Toys & Games (See Top 100 in Toys & Games)
#293 in Board Games (Toys & Games)
Customer Reviews
4.8 out of 5 stars 6,709 ratings

4.8 out of 5 stars
Release date March 24, 2022
Language English
Manufacturer Blue orange

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Tabletop Strategy Game, Part of Kingdomino Series, for Kids Teens Adults Family Game Nights, 2 to 4 Players, Ages 8+, Kingdomino Origins by Blue Orange Games


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Product Description

Go back in time to the prehistoric era of Kingdomino! Kingdomino Origins plays similarly to the original game but introduces new components for additional actions and new ways to score points. Regions in your territory will earn you points if they contain fire. Fire is either part of your terrains, or earned by adding dominoes with volcanoes. There are 3 game modes to play: the 1st one introduces fire and volcanoes, the 2nd mode uses wooden resources and the 3rd one features cavemen tokens. You will earn points by collecting resources and additional points when you have the majority of a type of resources. Then resources allow you to bring cavemen to your territory and each type of caveman has its own way to give you points based on their position.

Important information

Safety Information

Small Parts- Not for Children under 3 Years Old

What's in the box

  • 48 Dominoes, 4 Starting tiles, 4 3D Huts, 8 Tribe Chiefs, 1 Cave Board, 22 Caveman tiles, 4 Totem Tiles, 49 Wooden Resources, 10 Fire Tokens, 1 Scorecard Notebook
  • Customer reviews

    4.8 out of 5 stars
    6,709 global ratings

    Review this product

    Share your thoughts with other customers

    Customers say

    Customers find this board game enjoyable for all ages, with simple rules that are easy to teach and learn. The game is quick to set up and play, taking less than 10 minutes to teach, while offering enough strategy to keep players engaged. They appreciate its charming artwork and well-thought-out design, noting it's made of heavyweight cardboard that holds up well to frequent use. Customers value its short playtime, allowing for multiple games in a session.

    AI-generated from the text of customer reviews

    717 customers mention "Fun to play"717 positive0 negative

    Customers find the board game enjoyable, particularly noting that it's great for getting kids to play together and is suitable for all ages.

    "One of my favorite games to play with my daughter. It involves strategy, luck and planning...." Read more

    "Fun, quick, relaxed, fast paced game for 2, while still requiring a bit of strategy." Read more

    "Love this game! Very simple to learn and yet strategic." Read more

    "...It's even fun for adult with their children although it's not meaty it does have some basic strategies and the alternate rules add a little more...." Read more

    443 customers mention "Ease of learning"391 positive52 negative

    Customers find the game incredibly easy to teach and learn, with simple rules and basic math skills required.

    "...It involves strategy, luck and planning. It's great to help my little board gamer to develop strategy skills...." Read more

    "Love this game! Very simple to learn and yet strategic." Read more

    "TL;DR - Easy to learn, layers of strategy, excellent components, short play time, excellent replay value, perfect filler game between epic sessions..." Read more

    "We love this game! So easy to learn, and continues to be very fun to play. Great for a wide range of ages." Read more

    356 customers mention "Playability"353 positive3 negative

    Customers find the board game easy to play, with quick game play and straightforward rules that are easy to grasp with a little strategy.

    "Fun, quick, relaxed, fast paced game for 2, while still requiring a bit of strategy." Read more

    "...We love the game because: It is quick!..." Read more

    "...The play is simple - you are building your kingdom by selecting one of three or four (depending on player count) available tiles representing one or..." Read more

    "We love this game! So easy to learn, and continues to be very fun to play. Great for a wide range of ages." Read more

    134 customers mention "Strategy"112 positive22 negative

    Customers appreciate the game's strategic elements, noting that it requires both planning and risk-taking to win, while also being suitable for beginners.

    "One of my favorite games to play with my daughter. It involves strategy, luck and planning...." Read more

    "Fun, quick, relaxed, fast paced game for 2, while still requiring a bit of strategy." Read more

    "Love this game! Very simple to learn and yet strategic." Read more

    "...for adult with their children although it's not meaty it does have some basic strategies and the alternate rules add a little more...." Read more

    99 customers mention "Visual appeal"94 positive5 negative

    Customers appreciate the game's visual appeal, noting its charming artwork and well-thought-out design, with one customer highlighting the beautiful maps.

    "...Finally, the art of KD needs special mention. The "big art" - the plains, forests, etc. - are well done but standard...." Read more

    "...I played it a couple of times, it's a cute concept and she quickly got the hang of it and usually wins...." Read more

    "...planning, probabilities, counting, spatial relationships, and pattern matching. • Rewards Throughout: Once played, a tile cannot be moved...." Read more

    "...It's easy to prepare. It's colorful and inviting. It takes 5-10 minutes per game...." Read more

    81 customers mention "Game quality"81 positive0 negative

    Customers find this board game to be fantastic and delightful, with one customer describing it as a high-caliber experience.

    "...It involves strategy, luck and planning. It's great to help my little board gamer to develop strategy skills...." Read more

    "TL;DR - Easy to learn, layers of strategy, excellent components, short play time, excellent replay value, perfect filler game between epic sessions..." Read more

    "...The "big art" - the plains, forests, etc. - are well done but standard...." Read more

    "...The meeples are colorful and well done...." Read more

    75 customers mention "Build quality"67 positive8 negative

    Customers appreciate the board game's construction, noting it is made of heavyweight cardboard with thick tiles that hold up well to frequent use.

    "...It's a bit of a trade off. The components are all well made and hold up well. Great Game!" Read more

    "...They name them even. Each tile and token is made of thick cardboard (the tiles are thicker, but both are right for their uses)...." Read more

    "...Easy to pick up with a little strategy. Board and pieces are all well made. We play this a lot." Read more

    "...Lastly, I just love the quality of this game. There is such a nice tactile component to board games, and this is especially true for Kingdomino...." Read more

    64 customers mention "Play time"64 positive0 negative

    Customers appreciate the game's play time, noting it's a legitimate 15-minute game that's short enough to play several rounds and doesn't take up much space.

    "...The game calls for 7 rounds, but we play through the entire deck until all the cards are in territories." Read more

    "TL;DR - Easy to learn, layers of strategy, excellent components, short play time, excellent replay value, perfect filler game between epic sessions..." Read more

    "...The original game is more compact and easy to take with you. It's a bit of a trade off. The components are all well made and hold up well...." Read more

    "...The game lasts approximately 15 minutes both according to the box and in practice...." Read more

    Simple to learn game that will force difficult decisions as you learn the mechanics
    5 out of 5 stars
    Simple to learn game that will force difficult decisions as you learn the mechanics
    TL;DR - Easy to learn, layers of strategy, excellent components, short play time, excellent replay value, perfect filler game between epic sessions for the heavy complexity gamers. Grab two! Kingdomino is a really entertaining light filler game that deservingly won the 2017 Spiel des Jahres award given to the best game of the year for casual players (dedicated hobby gamers look to the Kennerspiele des Jahres for the heavier games that appear to the more addicted). It is a great entryway to tabletop gaming in a small, teachable format. The components are of high quality - Blue Orange has done a marvelous job producing this game in a manner befitting such a high-caliber experience. The play is simple - you are building your kingdom by selecting one of three or four (depending on player count) available tiles representing one or two land types,and possibly a number of crowns. You draft the piece in turn order, but the piece you select also determines your draft order the following turn. The pieces are numbered on the back and laid out lowest to highest each turn before the draft - the player who selects the lowest numbered tile will select first the following round. When the tiles are all selected, you add them to your kingdom, keeping in mind that the maximum size for your kingdom is 5x5 and each tile is 2x1. How you place the tile is fairly simple as well - at least one of the two land types must be placed against an existing land of the same type or against your castle (effectively making your castle a wild tile). If you cannot place a specific tile, either because no matching land types exist, or it extends beyond the required 5x5 dimension, you discard the tile. When the draft pile has been exhausted, the players total their points by calculating the number of ordinal contiguous tiles of the same type and multiplying it by the number of crowns in that contiguous land mass. As you can see, crowns are critical to scoring, because even a 10 space forest has no points unless a crown exists on one of them! Adding further strategy is the land types vary significantly with the distribution of tiles and the crowns on those tiles - there are only 6 caverns, and five of them average 2 crowns - a well placed cave system can be a viable route to victory, whereas there are 26 fields but only 6 of them have crowns, and a single one at that. Looking at the attached completed game board picture: 1. Note that there's a castle piece located in the 4th row 4th column - there is no requirement that your castle end up in the center of your kingdom. 2. Scoring the completed board starting from the top right: A. A two square Lake scores zero points (no crowns) B. The Swamp that begins in row 3 covers 8 squares and there are 3 crowns total, scores 24 points. C. The Mountain range at the bottom left is two squares with four crowns for 8 points. D. The Wheat fields starting at row 1 column 2 has 4 squares with one crown for 4 points. E. The Pasture located on the bottom row scores zero points for two squares with no crowns. F. The single Mountain in row 1 scores 2 points for 2 crowns in a 1x1 plot. G. The Forest next door has zero value, as does the 2 square Lake below it, no crowns anywhere. H. Finally the Forest at the bottom right has two squares and two crowns for 4 points The final score for this board is: 42 points (a pretty strong score) on the power of a huge swamp with three crowns. Diagram of the completed picture for reference: L W W M F L S W W L S S S S L M S S X F M S P P F (L=Lake, P=Pasture, W=Wheat, M=Mountain, S=Swamp, G=Grassland, X=Castle) Final thoughts: I can cite nothing that I dislike about this game. It has definite replayability, and is asked for with some regularity at my home and on game day. GET A SECOND COPY and play 7x7 kingdoms, for even more challenge and a deeper level of strategy!
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    Top reviews from the United States

    • Reviewed in the United States on March 31, 2025
      Style: DragominoVerified Purchase
      One of my favorite games to play with my daughter. It involves strategy, luck and planning. It's great to help my little board gamer to develop strategy skills. The game calls for 7 rounds, but we play through the entire deck until all the cards are in territories.
    • Reviewed in the United States on April 19, 2025
      Style: SingleVerified Purchase
      Fun, quick, relaxed, fast paced game for 2, while still requiring a bit of strategy.
    • Reviewed in the United States on April 6, 2025
      Style: DragominoVerified Purchase
      Another Great predominos
    • Reviewed in the United States on March 29, 2025
      Style: SingleVerified Purchase
      Love this game! Very simple to learn and yet strategic.
    • Reviewed in the United States on March 12, 2025
      Style: DragominoVerified Purchase
      picked this up to play with my 5 five year old, she absolutely loves it. It's even fun for adult with their children although it's not meaty it does have some basic strategies and the alternate rules add a little more. if you want something more strategic and fun for adults or teens maybe some older children I would suggest kingdomino or queendomino.
    • Reviewed in the United States on February 7, 2020
      Style: SingleVerified Purchase
      I was looking for a new game for my kids as a non-digital Xmas present and was set on buying the new Minecraft Builders and Biomes, but that one went out-of-stock, then there was another game, a twist on checkers, that looked good, and also sold out really quickly. Kingdomino was my third choice and I am so happy I was "forced" to buy it!

      In short, the purpose of the game is to get as many points as possible. You build a 5 by 5 grid kingdom out of domino-like tiles. Each tile has two squares with 5 possible field colors. The color field may feature a building worth one to three crowns - representing the point multiplier. Each player should build the largest possible color-field with as many crowns within a 5x5 zone and using domino matching mechanics (you can only add tiles color to color). We love the game because:

      It is quick! I used to like Monopoly but 3 hours in with a nine and an eight-year-old, the bickering about rent and drama over who landed on whos property... Kingdomino takes us up to 10 minutes per round (maybe 15 in the 2-player, big kingdom mode). My kids will try to talk me into doing something to fend off the bedtime every day - a 7 minute round of the game will keep them content and they feel like they got away with something (lil dudes, you just did a math exercise).

      It teaches planning ahead and strategical thinking! There are 5 colors to match and each color will earn points differently - yellow fields are plentiful but they rarely have buildings AND those buildings are only worth 1 crown each. Black tiles are rare, but they may have 2-3 crowns. Who goes first changes in every round as you lay the next set of dominoes out. The backs of the tiles are numbered 1 to 48 and are randomly drawn each round. You lay them up in order, flip them over, and the person who picked the lowest number last round goes first next round, and so on. So if you really need a tile from next set, you may have to pick the worse tile in current round to secure your future pick. You also have to decide if you want to go with a lot of same color tiles with low multiplier value (like 8 yellow tiles with one one-crown building = 8 tiles x1 crown = 8 points, or 3 black tiles with 2, 3, and 3 crowns = 3 tiles x (2+3+3 crowns) = 24 points.

      It teaches simple math! My kids are in elementary school and counting the points up involves a bunch of simple multiplications and additions. In optional two-player more with 7x7 kingdom, there are sometimes 15 multiplications (each color field times sum of all the crowns in those fields) and then a 15 step addition that comes up to 130-150 points. And they love it! I mean - they need to know who won...

      It is fun! It is REALLY fun. Combining our little strategies, distracting other players, a little bit of bluffing so someone does not snatch the tile you need... it all makes for a competitive play and, at least for us, the final scores are close enough that no one gets their feelings hurt too much. Other than my feelings that is, because I have to admit I get outsmarted by an 8-year-old...

      The only issue I had with the game was the instructions. They take a while to digest as there are quite a few steps between laying the dominoes, taking your tiles and so on. On game 3 you will be a pro, but the first one was painful for us. There is however a really cool short video made by a bearded dude on Games Explained YouTube channel - search it up and you will be off to a good start.
      47 people found this helpful
      Report
    • Reviewed in the United States on August 30, 2017
      Style: SingleVerified Purchase
      TL;DR - Easy to learn, layers of strategy, excellent components, short play time, excellent replay value, perfect filler game between epic sessions for the heavy complexity gamers. Grab two!

      Kingdomino is a really entertaining light filler game that deservingly won the 2017 Spiel des Jahres award given to the best game of the year for casual players (dedicated hobby gamers look to the Kennerspiele des Jahres for the heavier games that appear to the more addicted). It is a great entryway to tabletop gaming in a small, teachable format. The components are of high quality - Blue Orange has done a marvelous job producing this game in a manner befitting such a high-caliber experience.

      The play is simple - you are building your kingdom by selecting one of three or four (depending on player count) available tiles representing one or two land types,and possibly a number of crowns. You draft the piece in turn order, but the piece you select also determines your draft order the following turn. The pieces are numbered on the back and laid out lowest to highest each turn before the draft - the player who selects the lowest numbered tile will select first the following round. When the tiles are all selected, you add them to your kingdom, keeping in mind that the maximum size for your kingdom is 5x5 and each tile is 2x1. How you place the tile is fairly simple as well - at least one of the two land types must be placed against an existing land of the same type or against your castle (effectively making your castle a wild tile). If you cannot place a specific tile, either because no matching land types exist, or it extends beyond the required 5x5 dimension, you discard the tile. When the draft pile has been exhausted, the players total their points by calculating the number of ordinal contiguous tiles of the same type and multiplying it by the number of crowns in that contiguous land mass. As you can see, crowns are critical to scoring, because even a 10 space forest has no points unless a crown exists on one of them! Adding further strategy is the land types vary significantly with the distribution of tiles and the crowns on those tiles - there are only 6 caverns, and five of them average 2 crowns - a well placed cave system can be a viable route to victory, whereas there are 26 fields but only 6 of them have crowns, and a single one at that.

      Looking at the attached completed game board picture:
      1. Note that there's a castle piece located in the 4th row 4th column - there is no requirement that your castle end up in the center of your kingdom.
      2. Scoring the completed board starting from the top right:
      A. A two square Lake scores zero points (no crowns)
      B. The Swamp that begins in row 3 covers 8 squares and there are 3 crowns total, scores 24 points.
      C. The Mountain range at the bottom left is two squares with four crowns for 8 points.
      D. The Wheat fields starting at row 1 column 2 has 4 squares with one crown for 4 points.
      E. The Pasture located on the bottom row scores zero points for two squares with no crowns.
      F. The single Mountain in row 1 scores 2 points for 2 crowns in a 1x1 plot.
      G. The Forest next door has zero value, as does the 2 square Lake below it, no crowns anywhere.
      H. Finally the Forest at the bottom right has two squares and two crowns for 4 points

      The final score for this board is: 42 points (a pretty strong score) on the power of a huge swamp with three crowns.

      Diagram of the completed picture for reference:

      L W W M F
      L S W W L
      S S S S L
      M S S X F
      M S P P F
      (L=Lake, P=Pasture, W=Wheat, M=Mountain, S=Swamp, G=Grassland, X=Castle)

      Final thoughts: I can cite nothing that I dislike about this game. It has definite replayability, and is asked for with some regularity at my home and on game day. GET A SECOND COPY and play 7x7 kingdoms, for even more challenge and a deeper level of strategy!
      Customer image
      5.0 out of 5 stars
      Simple to learn game that will force difficult decisions as you learn the mechanics

      Reviewed in the United States on August 30, 2017
      TL;DR - Easy to learn, layers of strategy, excellent components, short play time, excellent replay value, perfect filler game between epic sessions for the heavy complexity gamers. Grab two!

      Kingdomino is a really entertaining light filler game that deservingly won the 2017 Spiel des Jahres award given to the best game of the year for casual players (dedicated hobby gamers look to the Kennerspiele des Jahres for the heavier games that appear to the more addicted). It is a great entryway to tabletop gaming in a small, teachable format. The components are of high quality - Blue Orange has done a marvelous job producing this game in a manner befitting such a high-caliber experience.

      The play is simple - you are building your kingdom by selecting one of three or four (depending on player count) available tiles representing one or two land types,and possibly a number of crowns. You draft the piece in turn order, but the piece you select also determines your draft order the following turn. The pieces are numbered on the back and laid out lowest to highest each turn before the draft - the player who selects the lowest numbered tile will select first the following round. When the tiles are all selected, you add them to your kingdom, keeping in mind that the maximum size for your kingdom is 5x5 and each tile is 2x1. How you place the tile is fairly simple as well - at least one of the two land types must be placed against an existing land of the same type or against your castle (effectively making your castle a wild tile). If you cannot place a specific tile, either because no matching land types exist, or it extends beyond the required 5x5 dimension, you discard the tile. When the draft pile has been exhausted, the players total their points by calculating the number of ordinal contiguous tiles of the same type and multiplying it by the number of crowns in that contiguous land mass. As you can see, crowns are critical to scoring, because even a 10 space forest has no points unless a crown exists on one of them! Adding further strategy is the land types vary significantly with the distribution of tiles and the crowns on those tiles - there are only 6 caverns, and five of them average 2 crowns - a well placed cave system can be a viable route to victory, whereas there are 26 fields but only 6 of them have crowns, and a single one at that.

      Looking at the attached completed game board picture:
      1. Note that there's a castle piece located in the 4th row 4th column - there is no requirement that your castle end up in the center of your kingdom.
      2. Scoring the completed board starting from the top right:
      A. A two square Lake scores zero points (no crowns)
      B. The Swamp that begins in row 3 covers 8 squares and there are 3 crowns total, scores 24 points.
      C. The Mountain range at the bottom left is two squares with four crowns for 8 points.
      D. The Wheat fields starting at row 1 column 2 has 4 squares with one crown for 4 points.
      E. The Pasture located on the bottom row scores zero points for two squares with no crowns.
      F. The single Mountain in row 1 scores 2 points for 2 crowns in a 1x1 plot.
      G. The Forest next door has zero value, as does the 2 square Lake below it, no crowns anywhere.
      H. Finally the Forest at the bottom right has two squares and two crowns for 4 points

      The final score for this board is: 42 points (a pretty strong score) on the power of a huge swamp with three crowns.

      Diagram of the completed picture for reference:

      L W W M F
      L S W W L
      S S S S L
      M S S X F
      M S P P F
      (L=Lake, P=Pasture, W=Wheat, M=Mountain, S=Swamp, G=Grassland, X=Castle)

      Final thoughts: I can cite nothing that I dislike about this game. It has definite replayability, and is asked for with some regularity at my home and on game day. GET A SECOND COPY and play 7x7 kingdoms, for even more challenge and a deeper level of strategy!
      Images in this review
      Customer image
      117 people found this helpful
      Report

    Top reviews from other countries

    Translate all reviews to English
    • Hayashi Rai
      5.0 out of 5 stars Love this expansion!
      Reviewed in Australia on November 28, 2022
      Style: QueendominoVerified Purchase
      Stumbled across this when buying kingdomino for friends. Bought this one for ourselves, it really does add more fun to kingdomino. We really love this expansion.
    • Jorge MA
      5.0 out of 5 stars Divertido y desafiante.
      Reviewed in Mexico on November 29, 2023
      Style: Kingdomino OriginsVerified Purchase
      Tengo el juego original. Pero este tiene mecánicas que lo completan y me gusta más. Te ponen a pensar más y es fácil de aprender a jugar.
      Report
    • Greg
      5.0 out of 5 stars A great simple game
      Reviewed in the United Kingdom on February 23, 2018
      Style: SingleVerified Purchase
      Followed stories about this game (and bought before Queendomino was released).
      I wanted a game that was:
      1. Quick
      2. Easy to understand (that my children could play)
      3. A visual delight
      This game delivered on all of these. Don't be fooled into thinking this game is too simplistic to have any depth of play, there is still elements of strategy and forward planning involved. The artwork is incredible when you look closely (spot the wide-eyed frightened sheep on the dragon shadowed grass tile).

      Recommended for those who would like a quick and simple game to play with family or friends.
      One person found this helpful
      Report
    • Jonathan
      5.0 out of 5 stars Great game, quick and rules-light, with added complexity levels due to 3 modes of play.
      Reviewed in Australia on March 13, 2025
      Style: Kingdomino OriginsVerified Purchase
      Great game with 3 modes of play.
      Discovery mode is similar to standard Kingdomino. Totem mode adds a little complexity and Tribal mode is a little more complex and a good alternative to Queendomino. It's a quick game and easy to pick up.

      Amazon must do better with their packaging. The box has minor damage on arrival but nothing too serious.
    • Orel Sho
      5.0 out of 5 stars Jeu amusants et rapide
      Reviewed in France on September 28, 2024
      Style: SingleVerified Purchase
      Très bon jeu de stratégie mais qui reste simple. Les parties sont rapides et on passe un très bon moment avec les enfants. Possibilité d’extensions et de compliqué les stratégies.
      Très content de mon achat.