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Son of Oak City of Mist RPG - Player's Guide

4.8 4.8 out of 5 stars 86 ratings

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  • Venture on a cinematic noir adventure in a city of crime and legends
  • Create and play modern-day characters powered by ancient myths
  • Easy-to-learn description-based game without calculations or tables, great as first tabletop RPG
  • Dramatic character development based on your in-game choices

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Son of Oak City of Mist RPG - Player's Guide


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Product Description

Hit the rainy streets of an enigmatic metropolis as a modern-day legend in search for the truth. Investigate unsolved cases, uncover the stories of the city residents, and confront the hidden forces pulling the strings from beyond the veil of the Mist. Make hard calls about which aspect of your life to promote and which to neglect; then suffer the consequences. And when it all falls apart, stop holding back and become the unstoppable incarnation of your Mythos…

The Player's Guide includes everything essential for players of City of Mist, both old and new - an introduction to the setting, tools for creating unique modern fantasy characters, the complete cinematic game rules, and a dramatic character development system.

What's in this book:

• Chapter 1: The Lowdown has the inside scoop on the life of a Rift (a Player Character) and the process of awakening to the legend within you. It also provides an introduction to the City.

• Chapter 2: Who Are You? is a guide to the Exposition Session, in which you and your group create your City of Mist series. It includes the complete character creation system using themebooks (questionnaires), quick character creation options, a system of crew relationships, sample crew themes, and the crew themebook.

• Chapter 3: Working the Case explains the game's cinematic rules system, focusing on the eight core moves, the four cinematic moves (Voiceover Monologue, Flashback, Montage, and Geek Out During Credits) and providing ample optional rules to customize your game.

• Chapter 4: Moments of Truth describes the game’s signature non-linear character development system which drives your character to explore the Mystery of your Mythos and go through dramatic moments of transformation, such as loss of a loved one or gaining new powers.

A complete playthrough describing a typical game scene step-by-step.

What's in the box

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    Customer reviews

    4.8 out of 5 stars
    86 global ratings

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    Top reviews from the United States

    • Reviewed in the United States on May 3, 2022
      This book is well written and a simple but deep rule set. Enough for me go all in for the next set with this system on Kickstarter
    • Reviewed in the United States on August 24, 2019
      Book came in pristine condition.
      One person found this helpful
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    • Reviewed in the United States on May 7, 2019
      Received the Player/MC books from Kickstarter nearly a week ago. The game lives up to the hype, and I'm eager for the upcoming books to fill out the setting and provide campaign fodder.

      Another great PBtA (powered by the apocalypse) alum. If you haven't played this style game before, you should know that its rules light, story driven, and mechanics light. Much of the content is up to the players to invent seemingly on the spot, leaving the GM to adlib as he goes.

      What City of Mist does well, is the utilization of themes and tags to create a character built from blocks instead of classes. The blocks (called themes) that build your characters can and will change over the course of a campaign or session.

      This feature allows the players to have life events accrue over to time to add up to tangible changes to the character (and their sheet). Since each block of the character sheet is tied to a piece of the characters backstory and present life, and also constantly in flux/changing, it feels like the character is really alive and changing with the story. It's natural qualities pull narrative stories out of players who otherwise find RP difficult.

      Further, the building blocks that build a character are in turn built from blocks themselves (called tags). These allow for easy to reference unique ability traits based on that element of a characters life. To DnD albums, these numberless tags may remind you of skills. However they are used very differently here to form the bulk of every action.

      The themes and tags form the basis of every character. The building blocks that represent who that person is. Given that this game lacks any classes, you could say that there are infinite combinations that represent unlimited ways to play characters. I guarantee you will never see to characters alike.

      While this game focuses on the supernatural, myths, and legends it would be very simple to use this for any type of game. Scifi, fantasy, cthulu, etc.. this is simply such a powerful tool, that it would be limited only by your imagination.

      If you enjoy rules light systems, have players who struggle with RP, or otherwise want to run a game that other systems cant facilitate pick up a copy of this game (or at least their free starter set on their website).
      4 people found this helpful
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    • Reviewed in the United States on May 7, 2019
      I play hundreds of role playing games. And City of Mist has quickly risen to one of my absolute favorites. It has a super compelling theme and setting. But that is not all, it also has a super free form and adaptable system that provides lots of flavor to the game when played. But that is not all, it also has TONS of examples and advice to help you make your character so you don't get analysis paralysis by feeling like you have too many choices. But that is not all, the system is also so flexible that you can mutate the game and use it to run TONS of different things that are outside of the setting. This is the second printing of the game, and I am already seeing subtle improvements to things as I start reading it. One of the best, Cant go wrong.
      3 people found this helpful
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    • Reviewed in the United States on March 4, 2021
      I really like this setting. It can see intimidating at first, as there is a good bit more terminology that you need to learn for the books (Rifts, Mist, etc etc) but it has a unique concept that really lends itself to some neat stories and games. I highly recommend it
      One person found this helpful
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    Top reviews from other countries

    • Amazon Customer
      5.0 out of 5 stars Gorgeous
      Reviewed in Australia on August 25, 2022
      This game is fun to play, and the book is lovely. The artwork is fantastic and the rules are very well explained. Different to your classic RPG, but really well worth trying.