The game mechanism simulates a spreading forest fire which the players try to bring under control. They place firefighters in different parts of the forest and try to achieve two objectives:
The fire limits the spaces where people can be placed and eliminates water sources. The direction of the fire's spread is determined by the current situation and can be guessed quite accurately by watching the game closely. It is a highly territorial game with lots of blocking and chasing.
Uitgebracht: | 2003 |
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Uitgevers: | |
Designers: | Heinrich Glumpler |
Artiesten: | Franz Vohwinkel |